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The Tragedy of Flat Math
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6006995" data-attributes="member: 82106"><p>Again though I'm puzzled by why 4e is being constantly beat up about this. 4e tells you what level each monster is, it tells you what level each trap is, and each skill has lists of DCs in addition to the ones for doors, etc. It is no more or less explicit than any other edition of the game. For practically any likely sort of stock situation that arises in D&D games 4e has an explicit answer to what sort of thing would be what sort of DC. </p><p></p><p>In fact it is VASTLY more informative in this context than AD&D ever was. AD&D listed exactly one set of numbers with no scaling of any kind even mentioned anywhere. All locks had the same chance to be picked, all doors the same chance to be forced, etc. Talk about a system where all the fiction was just set dressing, there it is. At least in 4e you have some choices of challenge level and 'adamantine door' means something different from 'wooden door'.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6006995, member: 82106"] Again though I'm puzzled by why 4e is being constantly beat up about this. 4e tells you what level each monster is, it tells you what level each trap is, and each skill has lists of DCs in addition to the ones for doors, etc. It is no more or less explicit than any other edition of the game. For practically any likely sort of stock situation that arises in D&D games 4e has an explicit answer to what sort of thing would be what sort of DC. In fact it is VASTLY more informative in this context than AD&D ever was. AD&D listed exactly one set of numbers with no scaling of any kind even mentioned anywhere. All locks had the same chance to be picked, all doors the same chance to be forced, etc. Talk about a system where all the fiction was just set dressing, there it is. At least in 4e you have some choices of challenge level and 'adamantine door' means something different from 'wooden door'. [/QUOTE]
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The Tragedy of Flat Math
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