Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Tragedy of Flat Math
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6007464" data-attributes="member: 42582"><p>Sure. Or, if I were to display some more of my own familiarity and prejudices, Vincent Baker, Paul Czege or Luke Crane.</p><p></p><p>More good designers there.</p><p></p><p>My real goal - which I hope was clear - was not to particularly laud Robin Laws, but rather to point out that there are RPGs designed by leading contemporary designers which adopt the approach of relativising DCs/target numbers/antagonists' bonuses to the numbers on the players' PC sheets; and which then expect the GM to narrate the situation in line with the allocated numbers, so as to preserve immersion, verismilitude, genre expectations, the integrity of the fiction, etc.</p><p></p><p>That's not the only tenable approach for a contemporary game - Burning Wheel, for example, uses "objective" DCs. But it's just absurd to claim that it is inimical to roleplaying per se.</p><p></p><p>I don't doubt that you are truly reporting your own experiences.</p><p></p><p>I also agree that there can be more elegant ways to handle "flat maths" than the 4e approach - although I think it does a reasonable job of reconciling flat maths with the traditional D&D expectation of scaling attack bonuses, bonus weapons etc.</p><p></p><p>But this doesn't show (i) that 4e emphasises the maths rather than the fiction, nor (ii) that it is not, or tends not to be played as, an RPG.</p><p></p><p>In my own experience, the relatively flat maths of 4e (relatively flat because the scaling is rlatively constant throughout the system) tends to make the fiction more important, not less, because what is significant about (for example) Orcus is not that he's impossible to hit - by the time the PCs meet Orcus, the scaling makes hitting Orcus perfectly viable - but that he's <em>Orcus</em>!</p></blockquote><p></p>
[QUOTE="pemerton, post: 6007464, member: 42582"] Sure. Or, if I were to display some more of my own familiarity and prejudices, Vincent Baker, Paul Czege or Luke Crane. More good designers there. My real goal - which I hope was clear - was not to particularly laud Robin Laws, but rather to point out that there are RPGs designed by leading contemporary designers which adopt the approach of relativising DCs/target numbers/antagonists' bonuses to the numbers on the players' PC sheets; and which then expect the GM to narrate the situation in line with the allocated numbers, so as to preserve immersion, verismilitude, genre expectations, the integrity of the fiction, etc. That's not the only tenable approach for a contemporary game - Burning Wheel, for example, uses "objective" DCs. But it's just absurd to claim that it is inimical to roleplaying per se. I don't doubt that you are truly reporting your own experiences. I also agree that there can be more elegant ways to handle "flat maths" than the 4e approach - although I think it does a reasonable job of reconciling flat maths with the traditional D&D expectation of scaling attack bonuses, bonus weapons etc. But this doesn't show (i) that 4e emphasises the maths rather than the fiction, nor (ii) that it is not, or tends not to be played as, an RPG. In my own experience, the relatively flat maths of 4e (relatively flat because the scaling is rlatively constant throughout the system) tends to make the fiction more important, not less, because what is significant about (for example) Orcus is not that he's impossible to hit - by the time the PCs meet Orcus, the scaling makes hitting Orcus perfectly viable - but that he's [I]Orcus[/I]! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Tragedy of Flat Math
Top