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The Transition of a D&D World into the Industrial Era
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7880354" data-attributes="member: 6802378"><p>Usually magic in the RPGs is too expensive for mass production. In a fantasy world the industrial revolution would need lot of coal, or wood from forests, and this would mean war for the (mineral) recourses. Gods could forbidden, even with supernatural curses, polluting industry. Maybe alchemy and magictek could allow the creation of "clean energy" as electromagnetic motors, but these motors need special mineral materials... and we could find magic would a cheaper way to get this technology. </p><p></p><p>Firearms are possible, but machines guns couldn't be used because this technology would be too vulnerable to sabotages by paranormal tricks, for example creating a little piece of ectoplasm to block clockwork mechanisms, or watering gunpowder to avoid this to inflame. A simple level 0 catrip could be enough to cause a gun to pigeonhole. </p><p></p><p>Other possibility could fallen soldiers could come back as undead, or living constructs, or like a mutant sentient plant (like the wildens, races from PH3 4th Ed), some creature with bulletproof resistance. These poor souls should be fighting, or working, for years, to can pay a reincarnation spell, or a special divine gift to breed "normal" children.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7880354, member: 6802378"] Usually magic in the RPGs is too expensive for mass production. In a fantasy world the industrial revolution would need lot of coal, or wood from forests, and this would mean war for the (mineral) recourses. Gods could forbidden, even with supernatural curses, polluting industry. Maybe alchemy and magictek could allow the creation of "clean energy" as electromagnetic motors, but these motors need special mineral materials... and we could find magic would a cheaper way to get this technology. Firearms are possible, but machines guns couldn't be used because this technology would be too vulnerable to sabotages by paranormal tricks, for example creating a little piece of ectoplasm to block clockwork mechanisms, or watering gunpowder to avoid this to inflame. A simple level 0 catrip could be enough to cause a gun to pigeonhole. Other possibility could fallen soldiers could come back as undead, or living constructs, or like a mutant sentient plant (like the wildens, races from PH3 4th Ed), some creature with bulletproof resistance. These poor souls should be fighting, or working, for years, to can pay a reincarnation spell, or a special divine gift to breed "normal" children. [/QUOTE]
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