Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Transition of a D&D World into the Industrial Era
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 7880406" data-attributes="member: 6704184"><p>I boil water every day. Tea, coffee, soup, hot chocolate, or even cleaning certain things without harsh chemical compounds. </p><p></p><p>The process of water turning to steam as it gains thermal energy is physics. </p><p></p><p>The fact that I’m not a physicist doesn’t make it any less physics. </p><p></p><p>My point was that in such a world, science is a type of magic. So, the average person will know that water boils because of the magical process by which a liquid turns to a gas when it’s store of fire energy, which is a magical energy type, is increased by a given amount. </p><p></p><p>Dispel Magic doesn’t interfere with natural magical processes, that is already true in normal dnd. Dispel Magic doesn’t make a dragon less able to fly or breath fire. It does nothing to a sprite. It doesn’t unravel the magic that keeps an air elemental alive and coherent. It can’t make a manifest zone in Eberron stop being a Manifest Zone or make a fountain of healing into a normal spring. </p><p></p><p>Detect Magic detects some of those things, but not all. It doesn’t tell you that a dragon or elemental is nearby. It may detect the fountain, but probably not because it isn’t under a magical effect, and it isn’t a spell or magic item. It’s just water that has always been magical. It’s part of the world. </p><p></p><p>So why would a wizard or priest doubt that physics is magic? In a world created by magic, physics objectively is magic.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7880406, member: 6704184"] I boil water every day. Tea, coffee, soup, hot chocolate, or even cleaning certain things without harsh chemical compounds. The process of water turning to steam as it gains thermal energy is physics. The fact that I’m not a physicist doesn’t make it any less physics. My point was that in such a world, science is a type of magic. So, the average person will know that water boils because of the magical process by which a liquid turns to a gas when it’s store of fire energy, which is a magical energy type, is increased by a given amount. Dispel Magic doesn’t interfere with natural magical processes, that is already true in normal dnd. Dispel Magic doesn’t make a dragon less able to fly or breath fire. It does nothing to a sprite. It doesn’t unravel the magic that keeps an air elemental alive and coherent. It can’t make a manifest zone in Eberron stop being a Manifest Zone or make a fountain of healing into a normal spring. Detect Magic detects some of those things, but not all. It doesn’t tell you that a dragon or elemental is nearby. It may detect the fountain, but probably not because it isn’t under a magical effect, and it isn’t a spell or magic item. It’s just water that has always been magical. It’s part of the world. So why would a wizard or priest doubt that physics is magic? In a world created by magic, physics objectively is magic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Transition of a D&D World into the Industrial Era
Top