Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Transition of a D&D World into the Industrial Era
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="77IM" data-source="post: 7880498" data-attributes="member: 12377"><p>The formulae involved in engineering a proper steam engine (pressure, tolerances, heat, timing, etc.) also resemble magic.</p><p></p><p>I'm reminded of Freemasonry. Supposedly, in the Middle Ages, the knowledge of how to build a cathedral that wouldn't collapse was incredibly valuable, but also difficult to learn. When someone showed up claiming to have this knowledge, you needed a quick way to judge whether they were legit. So the Freemasons started an exclusive club with a bunch of "secret handshakes," fancy regalia, and esoteric terminology, so that they could recognize one another. All of this merely <em>looked</em> mystical to the uninitiated. (Overt mystical trappings were added centuries later by bored nobility who didn't know anything about building cathedrals; ironically, this came about due to advances in science and math which made engineering knowledge much more widespread, rendering the original function of Freemasonry obsolete.)</p><p></p><p>I'm also reminded that Isaac Newton spent a lot of time studying alchemy, and so did Boyle (of Boyle's Law, which is pretty relevant to steam engines). Francis Bacon is said to have dabbled in the occult. And don't even get me started on Paracelsus. (Dude's real full name was Philippus Aureolus Theophrastus Bombastus von Hohenheim. He invented some of the best-known D&D creatures. You should go look him up.)</p><p></p><p>Anyway, even these are all Renaissance examples, my point is that most pre-Enlightenment people didn't really distinguish between magic and science, like, at all. You could say that "science" is really just the scientific method, a way of figuring things out; "magic" is one of the things they would try to figure out using science. Or, conversely, you had people like Paracelsus applying magical methods to natural problems, <em>successfully</em>. Obviously by today's standards you would not want Paracelsus as your primary-care physician but some of his techniques were such an improvement over what had come before that he is considered a contributor to the founding of modern medicine.</p><p></p><p>So, yeah, you could consider boiling water to be "not magic," but that's kind of a modern perspective. For most of human history, there was simply "how the world works," and stuff we knew, and stuff we didn't. I guarantee some culture somewhere has a myth, involving gods or spirits, to explain why water boils.</p></blockquote><p></p>
[QUOTE="77IM, post: 7880498, member: 12377"] The formulae involved in engineering a proper steam engine (pressure, tolerances, heat, timing, etc.) also resemble magic. I'm reminded of Freemasonry. Supposedly, in the Middle Ages, the knowledge of how to build a cathedral that wouldn't collapse was incredibly valuable, but also difficult to learn. When someone showed up claiming to have this knowledge, you needed a quick way to judge whether they were legit. So the Freemasons started an exclusive club with a bunch of "secret handshakes," fancy regalia, and esoteric terminology, so that they could recognize one another. All of this merely [I]looked[/I] mystical to the uninitiated. (Overt mystical trappings were added centuries later by bored nobility who didn't know anything about building cathedrals; ironically, this came about due to advances in science and math which made engineering knowledge much more widespread, rendering the original function of Freemasonry obsolete.) I'm also reminded that Isaac Newton spent a lot of time studying alchemy, and so did Boyle (of Boyle's Law, which is pretty relevant to steam engines). Francis Bacon is said to have dabbled in the occult. And don't even get me started on Paracelsus. (Dude's real full name was Philippus Aureolus Theophrastus Bombastus von Hohenheim. He invented some of the best-known D&D creatures. You should go look him up.) Anyway, even these are all Renaissance examples, my point is that most pre-Enlightenment people didn't really distinguish between magic and science, like, at all. You could say that "science" is really just the scientific method, a way of figuring things out; "magic" is one of the things they would try to figure out using science. Or, conversely, you had people like Paracelsus applying magical methods to natural problems, [I]successfully[/I]. Obviously by today's standards you would not want Paracelsus as your primary-care physician but some of his techniques were such an improvement over what had come before that he is considered a contributor to the founding of modern medicine. So, yeah, you could consider boiling water to be "not magic," but that's kind of a modern perspective. For most of human history, there was simply "how the world works," and stuff we knew, and stuff we didn't. I guarantee some culture somewhere has a myth, involving gods or spirits, to explain why water boils. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Transition of a D&D World into the Industrial Era
Top