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General Tabletop Discussion
*TTRPGs General
The Trend from Prestige to Base
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<blockquote data-quote="SWBaxter" data-source="post: 2834479" data-attributes="member: 27926"><p>Seems to me it's more a matter of WOTC not having a real clear idea of where they want to go - they still put out a whole bunch of prestige classes, they've just also realized that base classes sell so they're publishing those, too. The inevitable overlap is because the stuff that sells best is that which covers popular concepts.</p><p></p><p>I personally would rather see new abilities addressed through feats and feat chains rather than new classes (base or prestige), and it seems to me in the long term that would make for a much more coherent rule system. But classes sell and also consume much more pagespace, so I can understand why publishers prefer them.</p></blockquote><p></p>
[QUOTE="SWBaxter, post: 2834479, member: 27926"] Seems to me it's more a matter of WOTC not having a real clear idea of where they want to go - they still put out a whole bunch of prestige classes, they've just also realized that base classes sell so they're publishing those, too. The inevitable overlap is because the stuff that sells best is that which covers popular concepts. I personally would rather see new abilities addressed through feats and feat chains rather than new classes (base or prestige), and it seems to me in the long term that would make for a much more coherent rule system. But classes sell and also consume much more pagespace, so I can understand why publishers prefer them. [/QUOTE]
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