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General Tabletop Discussion
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The Triumph and Tragedy of "Free"
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<blockquote data-quote="TestByLogic&amp;Science" data-source="post: 8065526" data-attributes="member: 6989955"><p>This is part of a larger phenomenon : the florescence of tabletop games across the board (e.g. board- & card games, roleplaying & wargaming); <em>surprising</em> as tabletop gaming continues to endure despite the fact that games can be expensive, superfluous luxuries requiring disposable income, in a period where we have undergone a series of global economic woes.</p><p></p><p>The pros here?</p><p></p><p>(1) There is now a plethora of choice of game / game-related products, (2) which have exploded in creativity / diversity, (3) from sources both mainstream AND indie. (I love supporting creative / diverse / indie creations - as a GM & player, out of enjoyment / interest / utility; as a creator, out of the desire to eventually myself sell gaming materials - materials substantially competitive with the most innovative / quality options Out There in the same niches.)</p><p></p><p>The cons here?</p><p></p><p>(1) As with e.g. online ecosystems selling apps / games for computers & smartphones (like Apple's, fairly long decried), there's just so many options Out There (many of them similar / subpar), it is difficult to know searching what is truly great & worth your dime / time. (2) And it is very difficult to sell your own products with so many competitors --- to get across what is <em>truthfully</em> creative / quality / unique about your offerings; to be heard where the voice of each individual can be drowned in the collective crowd's roar...(Though, sure, some would debatably write this off as an "embarassment of riches", & a "First World Problem." I'll just say that in my case, & for people in similar life circumstances, while conscious that tabletop game design's NOT a probable path to riches, it'd be "nice" to be able to make somewhat more in an area in which I'm gifted & find great enjoyment, as supplementary income alongside my disability benefits.)</p></blockquote><p></p>
[QUOTE="TestByLogic&Science, post: 8065526, member: 6989955"] This is part of a larger phenomenon : the florescence of tabletop games across the board (e.g. board- & card games, roleplaying & wargaming); [I]surprising[/I] as tabletop gaming continues to endure despite the fact that games can be expensive, superfluous luxuries requiring disposable income, in a period where we have undergone a series of global economic woes. The pros here? (1) There is now a plethora of choice of game / game-related products, (2) which have exploded in creativity / diversity, (3) from sources both mainstream AND indie. (I love supporting creative / diverse / indie creations - as a GM & player, out of enjoyment / interest / utility; as a creator, out of the desire to eventually myself sell gaming materials - materials substantially competitive with the most innovative / quality options Out There in the same niches.) The cons here? (1) As with e.g. online ecosystems selling apps / games for computers & smartphones (like Apple's, fairly long decried), there's just so many options Out There (many of them similar / subpar), it is difficult to know searching what is truly great & worth your dime / time. (2) And it is very difficult to sell your own products with so many competitors --- to get across what is [I]truthfully[/I] creative / quality / unique about your offerings; to be heard where the voice of each individual can be drowned in the collective crowd's roar...(Though, sure, some would debatably write this off as an "embarassment of riches", & a "First World Problem." I'll just say that in my case, & for people in similar life circumstances, while conscious that tabletop game design's NOT a probable path to riches, it'd be "nice" to be able to make somewhat more in an area in which I'm gifted & find great enjoyment, as supplementary income alongside my disability benefits.) [/QUOTE]
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