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<blockquote data-quote="tetrasodium" data-source="post: 9489899" data-attributes="member: 93670"><p>I think that 3.x has a secondary fork where it's not quite oberoni yet still a case where x is fine because Y tool exists in the dmg/MM expressly so the GM can use it to tune X to the needs of their table. Take an easy example like weapon based DR & the eventual scenario where full BaB classes at the table with partial BaB classes will see a scenario where one is incapable of missing a monster the other can barely hit or vice versa in how the DR could strongly encourage weapon choices that either narrow the gap to something more reasonable or make those basically guaranteed successful attacks fairly harmless.</p><p></p><p>For all of its faults one of 3.x's biggest strengths was that there was so much done to keep providing the GM with tools to manage those faults as needed on a table by table & campaign by campaign level. If someone complaining about X rejects the tool designed to manage it or (often) are just attacking a whiteroom problem & doesn't understand how the pieces work it will very much come off looking like oberoni as described, but it was oftennot that simple</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9489899, member: 93670"] I think that 3.x has a secondary fork where it's not quite oberoni yet still a case where x is fine because Y tool exists in the dmg/MM expressly so the GM can use it to tune X to the needs of their table. Take an easy example like weapon based DR & the eventual scenario where full BaB classes at the table with partial BaB classes will see a scenario where one is incapable of missing a monster the other can barely hit or vice versa in how the DR could strongly encourage weapon choices that either narrow the gap to something more reasonable or make those basically guaranteed successful attacks fairly harmless. For all of its faults one of 3.x's biggest strengths was that there was so much done to keep providing the GM with tools to manage those faults as needed on a table by table & campaign by campaign level. If someone complaining about X rejects the tool designed to manage it or (often) are just attacking a whiteroom problem & doesn't understand how the pieces work it will very much come off looking like oberoni as described, but it was oftennot that simple [/QUOTE]
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