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General Tabletop Discussion
*Pathfinder & Starfinder
the "truth" about classes
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<blockquote data-quote="Umbra_Kaitou" data-source="post: 3725042" data-attributes="member: 54790"><p>If I might speculate on a couple things,</p><p></p><p>With Spell casting being fundamentally changed, this changes the one key difference of a wizard and a sorcerer, which was resource management.</p><p></p><p>now my guess is they don't want to drop sorcerer entirely, hence why they say it wasn't folded into wizard, yet it now needs to find a different role to just play than that, so they are postponing it long enough to revamp it and polish its new role, whatever they decide (my guess a more battle-wizardy type but who knows)</p><p></p><p>As for Druids, from my experience in 3.5, it seems they suffer from balance issues in most of their stages of life, and thus might be taking longer to smooth out in 4e than other classes. Also with polymorph/wild shape issues and errata and perhaps a change in summoning procedure they could have even more kinks to work out.</p></blockquote><p></p>
[QUOTE="Umbra_Kaitou, post: 3725042, member: 54790"] If I might speculate on a couple things, With Spell casting being fundamentally changed, this changes the one key difference of a wizard and a sorcerer, which was resource management. now my guess is they don't want to drop sorcerer entirely, hence why they say it wasn't folded into wizard, yet it now needs to find a different role to just play than that, so they are postponing it long enough to revamp it and polish its new role, whatever they decide (my guess a more battle-wizardy type but who knows) As for Druids, from my experience in 3.5, it seems they suffer from balance issues in most of their stages of life, and thus might be taking longer to smooth out in 4e than other classes. Also with polymorph/wild shape issues and errata and perhaps a change in summoning procedure they could have even more kinks to work out. [/QUOTE]
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