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General Tabletop Discussion
*TTRPGs General
The TTRPG Revival of PC Bases, Strongholds, and Communities
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<blockquote data-quote="Malmuria" data-source="post: 8482701" data-attributes="member: 7030755"><p>To me the fundamental element in blades is the crew, which has various important features, including the lair, but also rep, turf, heat, and such. In fact, turf are rep more important in that it represents your crew getting more powerful. </p><p></p><p>Now that I think about it, I'm not sure I've ever played a game that was <em>about</em> a base of operations in some fundamental way. There are games where the characters having a reliable home makes sense--mostly games with urban settings and/or set in 'real' history (e.g. call of cthulhu). But otherwise I feel like 'adventure' is associated with travel, with the <em>journey</em> being a reliable metaphor for character growth and narrative progression. This leads to things like the commonality of the bag of holding in dnd. I suppose a solution to this is to make the base mobile, like a ship, or the caravan in a game/setting like Ultraviolet Grasslands.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8482701, member: 7030755"] To me the fundamental element in blades is the crew, which has various important features, including the lair, but also rep, turf, heat, and such. In fact, turf are rep more important in that it represents your crew getting more powerful. Now that I think about it, I'm not sure I've ever played a game that was [I]about[/I] a base of operations in some fundamental way. There are games where the characters having a reliable home makes sense--mostly games with urban settings and/or set in 'real' history (e.g. call of cthulhu). But otherwise I feel like 'adventure' is associated with travel, with the [I]journey[/I] being a reliable metaphor for character growth and narrative progression. This leads to things like the commonality of the bag of holding in dnd. I suppose a solution to this is to make the base mobile, like a ship, or the caravan in a game/setting like Ultraviolet Grasslands. [/QUOTE]
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