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The tyranny of small numbers
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<blockquote data-quote="Umbran" data-source="post: 8679730" data-attributes="member: 177"><p>I find that maxing out the stat really depends on what the character is designed to do - </p><p></p><p>For one character I played recently, a Battlemaster Artificer, I wanted to max out his Intelligence because it improved both his spells and his weapon attacks (due to a class feature, he used Int as his weapon attack stat most of the time), and because the concept for him was that he was the smartest guy in the room.</p><p></p><p>For a dwarf rogue I'm playing right now, the GM wanted rolled stats, so I didn't really get to choose to max out (or even have his highest stat in) his dexterity. Careful choices, however, gave me a stat array of 16, 15, 15, 15, 10, 7. Having only a +2 in his attack stat doesn't stop him from being an excellent skill monkey.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8679730, member: 177"] I find that maxing out the stat really depends on what the character is designed to do - For one character I played recently, a Battlemaster Artificer, I wanted to max out his Intelligence because it improved both his spells and his weapon attacks (due to a class feature, he used Int as his weapon attack stat most of the time), and because the concept for him was that he was the smartest guy in the room. For a dwarf rogue I'm playing right now, the GM wanted rolled stats, so I didn't really get to choose to max out (or even have his highest stat in) his dexterity. Careful choices, however, gave me a stat array of 16, 15, 15, 15, 10, 7. Having only a +2 in his attack stat doesn't stop him from being an excellent skill monkey. [/QUOTE]
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