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*Dungeons & Dragons
The tyranny of small numbers
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<blockquote data-quote="Helldritch" data-source="post: 8679874" data-attributes="member: 6855114"><p>The problem is not mathematical. It is simply a matter of thrust.</p><p>The 14 stat is usually compensated by something your class would not offer. A dwarven proficiency with armor for example more than justify to have "only" a 14 for a much better armor class. But in the long run, that single +1 is all that is seen.</p><p>Again it is a matter of thrust.</p><p>Because as a DM what will I do? At some point, that character will find something that will give him/her that +1. And I will manage to give this +1 sooner than if the character had a 16 or 18. Contrary to other editions, magic is not mandatory to keep the pace, but it is a great equalizer! But some people do not thrust their DM to make sure that at some point, that missing +1 will become meaningless. And I will tell you a secret that all DM know. We will help the character that needs it over helping the optimized one. That +X great sword or whatever will be found a lot later when the character is optimized. Forcing the optimized one to rely on the magical spells of the poor unoptimized dwarven wizard. That thiefling strength base eldritch knight will find that +1 sword, that pair of gauntlet of ogre's strength way sooner that the optimized character. But to have these, you have to thrust your DM to do it.</p><p></p><p>And we all know that once level 12 is reached, the little +1 is no longer relevant as it is at this point that all characters have their 20 in their ability. But a campaing must reach this level. A lot do not. And since a lot do not, a lot of players do not thrust their DM to help.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8679874, member: 6855114"] The problem is not mathematical. It is simply a matter of thrust. The 14 stat is usually compensated by something your class would not offer. A dwarven proficiency with armor for example more than justify to have "only" a 14 for a much better armor class. But in the long run, that single +1 is all that is seen. Again it is a matter of thrust. Because as a DM what will I do? At some point, that character will find something that will give him/her that +1. And I will manage to give this +1 sooner than if the character had a 16 or 18. Contrary to other editions, magic is not mandatory to keep the pace, but it is a great equalizer! But some people do not thrust their DM to make sure that at some point, that missing +1 will become meaningless. And I will tell you a secret that all DM know. We will help the character that needs it over helping the optimized one. That +X great sword or whatever will be found a lot later when the character is optimized. Forcing the optimized one to rely on the magical spells of the poor unoptimized dwarven wizard. That thiefling strength base eldritch knight will find that +1 sword, that pair of gauntlet of ogre's strength way sooner that the optimized character. But to have these, you have to thrust your DM to do it. And we all know that once level 12 is reached, the little +1 is no longer relevant as it is at this point that all characters have their 20 in their ability. But a campaing must reach this level. A lot do not. And since a lot do not, a lot of players do not thrust their DM to help. [/QUOTE]
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