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The tyranny of small numbers
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<blockquote data-quote="Remathilis" data-source="post: 8681685" data-attributes="member: 7635"><p>Lots of games (video, ccg, minis, etc) have a "meta" that people determine is considered the optimal setup for play. MMO 's will often have the best gear and skill options for each role, Magic has deck's that are considered top tier, etc. It's natural that such thinking would come to RPGs. The charops board has been a thing for 20+ years. </p><p></p><p>Of course, RPGs have an advantage that other games don't: a human DM who can tailor a game to a group. What is meta is partially decided by what content your DM is running. Which is why most rpg meta assumes either btb adventure paths or organized play (or both). If you're in a stable group and know your other players, meta is whatever you want.</p><p></p><p>Even so, off meta isn't bad. Unless you're in serious competitive play, meta is rarely a major factor. Most MMO content can be completed with non-meta builds. You can win Magic games with casual decks. In RPGs, you can make non-optimized characters and still function fine in OP or in the latest Paizo AP. </p><p></p><p>So I don't give any thoughts to the meta-chasers who demand a 20 prime stat ASAP and only pick the best spells per level. Meta is one way to play, not the only.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8681685, member: 7635"] Lots of games (video, ccg, minis, etc) have a "meta" that people determine is considered the optimal setup for play. MMO 's will often have the best gear and skill options for each role, Magic has deck's that are considered top tier, etc. It's natural that such thinking would come to RPGs. The charops board has been a thing for 20+ years. Of course, RPGs have an advantage that other games don't: a human DM who can tailor a game to a group. What is meta is partially decided by what content your DM is running. Which is why most rpg meta assumes either btb adventure paths or organized play (or both). If you're in a stable group and know your other players, meta is whatever you want. Even so, off meta isn't bad. Unless you're in serious competitive play, meta is rarely a major factor. Most MMO content can be completed with non-meta builds. You can win Magic games with casual decks. In RPGs, you can make non-optimized characters and still function fine in OP or in the latest Paizo AP. So I don't give any thoughts to the meta-chasers who demand a 20 prime stat ASAP and only pick the best spells per level. Meta is one way to play, not the only. [/QUOTE]
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