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General Tabletop Discussion
*Pathfinder & Starfinder
The Tyranny of the Sword
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<blockquote data-quote="JamesonCourage" data-source="post: 5861234" data-attributes="member: 6668292"><p>That's a good question.</p><p></p><p>I'd say a lot of Type 2, and some Type 1. If I only had 10 "points" to spend on each emphasizing them, with more points meaning higher emphasis, I'd say eight points in Type 2 and two points in Type 1.</p><p></p><p>I think that mundane people can have a lot of perks. My RPG utilizes stances, combat style maneuvers, combat maneuvers (such as tripping), extra damage (on top of a better base damage than magic, too), etc. You can use these and stay completely mundane.</p><p></p><p>In 4e, they tried to achieve this goal with the power system, which admirably gave them a lot of Type 2 with minimal Type 1 (my preference). While the system doesn't appeal to me, the distribution looked good.</p><p></p><p>Anyways, that's my take on it. I think you can definitely give completely mundane characters a lot more Type 2 while keeping them mundane, and that's my preferred method. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5861234, member: 6668292"] That's a good question. I'd say a lot of Type 2, and some Type 1. If I only had 10 "points" to spend on each emphasizing them, with more points meaning higher emphasis, I'd say eight points in Type 2 and two points in Type 1. I think that mundane people can have a lot of perks. My RPG utilizes stances, combat style maneuvers, combat maneuvers (such as tripping), extra damage (on top of a better base damage than magic, too), etc. You can use these and stay completely mundane. In 4e, they tried to achieve this goal with the power system, which admirably gave them a lot of Type 2 with minimal Type 1 (my preference). While the system doesn't appeal to me, the distribution looked good. Anyways, that's my take on it. I think you can definitely give completely mundane characters a lot more Type 2 while keeping them mundane, and that's my preferred method. As always, play what you like :) [/QUOTE]
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