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General Tabletop Discussion
*Pathfinder & Starfinder
The Ubiquitous 5' Step
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<blockquote data-quote="phindar" data-source="post: 3321862" data-attributes="member: 37198"><p>Tying it to base speed is problematic for me, if only because its a Single Step. It doesn't matter how fast you can take steps, or how far you can go in 6 seconds, its just the one step. (A quickling's single step will happen in the blink of an eye, but he's only gone a step over. A hill giant's step may be ponderously slow, but when he gets done with it he's going to be farther away from where he was than the quickling. But none of that really matters, since it all takes place on that creature's action, in the combat round.)</p><p></p><p>I did think of a way to tie size to speed, but it might only make sense to me, and even then I'm not terribly fond of it. Essentially, a creature's speed would be how many of its base it could go. A human (5' base) has a speed of 6, which is 6 squares or 30'. An Ogre (let's say, in my fantasy world) has a speed of 3, but a 10' base. It only gets 3 steps but each step is 10 foot, which is 30' same as a human. The reason I'm not going to use this is I don't feel like combing through the books and adjusting every creature's speed based on its size. That's a bridge too far for me. But saying a creature can take a free move equal to its base is something simple enough that I can keep track of it in combat. (Lo, how many wonderful rules I have come up with and discarded not because they didn't work, and not because I didn't like them, but because they were too cumbersome to keep up with. Misery, thy name is Fatigue Points.) </p><p></p><p>Come to think of it, I like the name Free Move better than Single Step. Single Step implies a single step, whereas a Free Move is just that, a free action to move a short distance. (It might not involve stepping at all as in the case of your oozes, floaty beholders, and slithery yuan-ti, among others.)</p><p></p><p></p><p></p><p>I appreciate that, Piratecat. As for Enlarge Person, I guess it depends how dramatic the 10' Step for Large Creatures really is. I was thinking of making it a 2nd level spell, but if its that powerful, I'd consider tacking on a material component (ala Stoneskin), or moving it to 3rd level. Or making it 1 round per level. (2nd level, 1 round per level?)</p></blockquote><p></p>
[QUOTE="phindar, post: 3321862, member: 37198"] Tying it to base speed is problematic for me, if only because its a Single Step. It doesn't matter how fast you can take steps, or how far you can go in 6 seconds, its just the one step. (A quickling's single step will happen in the blink of an eye, but he's only gone a step over. A hill giant's step may be ponderously slow, but when he gets done with it he's going to be farther away from where he was than the quickling. But none of that really matters, since it all takes place on that creature's action, in the combat round.) I did think of a way to tie size to speed, but it might only make sense to me, and even then I'm not terribly fond of it. Essentially, a creature's speed would be how many of its base it could go. A human (5' base) has a speed of 6, which is 6 squares or 30'. An Ogre (let's say, in my fantasy world) has a speed of 3, but a 10' base. It only gets 3 steps but each step is 10 foot, which is 30' same as a human. The reason I'm not going to use this is I don't feel like combing through the books and adjusting every creature's speed based on its size. That's a bridge too far for me. But saying a creature can take a free move equal to its base is something simple enough that I can keep track of it in combat. (Lo, how many wonderful rules I have come up with and discarded not because they didn't work, and not because I didn't like them, but because they were too cumbersome to keep up with. Misery, thy name is Fatigue Points.) Come to think of it, I like the name Free Move better than Single Step. Single Step implies a single step, whereas a Free Move is just that, a free action to move a short distance. (It might not involve stepping at all as in the case of your oozes, floaty beholders, and slithery yuan-ti, among others.) I appreciate that, Piratecat. As for Enlarge Person, I guess it depends how dramatic the 10' Step for Large Creatures really is. I was thinking of making it a 2nd level spell, but if its that powerful, I'd consider tacking on a material component (ala Stoneskin), or moving it to 3rd level. Or making it 1 round per level. (2nd level, 1 round per level?) [/QUOTE]
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The Ubiquitous 5' Step
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