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The Ultimate Ravenloft Thread
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9375744"><p>For what it is worth I have found Ravenloft fans, maybe because there have been different ideas about how it should be run over the years, even in the same lines, often stridently disagree with one another lol </p><p></p><p></p><p></p><p>I loved Feast of Goblyns. I think From the Shadows is a blast (roots of evil I had a little more trouble running if I recall but I only ran that one once). I do think the critique of the opening railroad is valid, at the same time, if you lean into it, I can't deny every time I ran that it was a solid evening of entertainment. Having gone back and run a lot of this material again on its own terms I tend to agree with you, if you go in trying impose your current style on the stuff, it can feel like pushing a boulder uphill, if you can put your ego aside and try to engage it on its own terms, you realize there is fun to be had with a more strongly directed narrative (you do lose that freedom and agency a bit but you gain a lot in terms of mood, suspense and flavor). You expressed a thought here very well that I was clumsily trying to express in the other thread</p><p></p><p></p><p>This book pisses me off because I have never been able to find a copy and I have been searching for on since 1991! I loved Mordent so I just wanted it mainly as background info to see what I could take from it. I also wanted to see what Azalin's first appearance was like </p><p></p><p></p><p></p><p>I think this is often true too. Playing them definitely is a different experience than the read. Also some of them benefit from a little editing for clarity (I think one very valid criticism of many of these modules, probably because they produced such high volume back then, is there are quirky errors or missing details sometimes: it is sometimes helpful, if you see something odd, to ask if this slipped through the editing and playtest phase somehow and revise it to make it fit: as an example a crucial detail that is heavily implied but never really clarified)</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9375744"] For what it is worth I have found Ravenloft fans, maybe because there have been different ideas about how it should be run over the years, even in the same lines, often stridently disagree with one another lol I loved Feast of Goblyns. I think From the Shadows is a blast (roots of evil I had a little more trouble running if I recall but I only ran that one once). I do think the critique of the opening railroad is valid, at the same time, if you lean into it, I can't deny every time I ran that it was a solid evening of entertainment. Having gone back and run a lot of this material again on its own terms I tend to agree with you, if you go in trying impose your current style on the stuff, it can feel like pushing a boulder uphill, if you can put your ego aside and try to engage it on its own terms, you realize there is fun to be had with a more strongly directed narrative (you do lose that freedom and agency a bit but you gain a lot in terms of mood, suspense and flavor). You expressed a thought here very well that I was clumsily trying to express in the other thread This book pisses me off because I have never been able to find a copy and I have been searching for on since 1991! I loved Mordent so I just wanted it mainly as background info to see what I could take from it. I also wanted to see what Azalin's first appearance was like I think this is often true too. Playing them definitely is a different experience than the read. Also some of them benefit from a little editing for clarity (I think one very valid criticism of many of these modules, probably because they produced such high volume back then, is there are quirky errors or missing details sometimes: it is sometimes helpful, if you see something odd, to ask if this slipped through the editing and playtest phase somehow and revise it to make it fit: as an example a crucial detail that is heavily implied but never really clarified) [/QUOTE]
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