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The Un-Setting: the Default Core World in 5e
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<blockquote data-quote="tlantl" data-source="post: 5855722" data-attributes="member: 55225"><p>Maybe this is why there are things called game settings, forgotten realms, eberron, etc.</p><p></p><p></p><p></p><p>I like to give the player the option of coming from anywhere to find their fortune. Some choose to be local some from some city far from the place they are now, unless they want it to.</p><p></p><p>Having a home world that isn't well known means I have total control of the setting. No one telling me the history of the place because it says it in some book I didn't write.</p><p></p><p>If a player needs a back story they can invent one if they want. I don't require or expect one since their past has little to do with the here and now. </p><p></p><p>If a player wants to be an escaped prisoner, slave, or wanted criminal from another kingdom sure I'm good with that, but they'd better be ready to get caught, or make some powerful friends before the pursuit catches up.</p><p></p><p>If a paladin or other cavalier type needs a powerful family then they have one. they need to remember there are other powerful families too.</p></blockquote><p></p>
[QUOTE="tlantl, post: 5855722, member: 55225"] Maybe this is why there are things called game settings, forgotten realms, eberron, etc. I like to give the player the option of coming from anywhere to find their fortune. Some choose to be local some from some city far from the place they are now, unless they want it to. Having a home world that isn't well known means I have total control of the setting. No one telling me the history of the place because it says it in some book I didn't write. If a player needs a back story they can invent one if they want. I don't require or expect one since their past has little to do with the here and now. If a player wants to be an escaped prisoner, slave, or wanted criminal from another kingdom sure I'm good with that, but they'd better be ready to get caught, or make some powerful friends before the pursuit catches up. If a paladin or other cavalier type needs a powerful family then they have one. they need to remember there are other powerful families too. [/QUOTE]
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The Un-Setting: the Default Core World in 5e
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