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*Dungeons & Dragons
The Undead Army Necromancer is not Designable
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<blockquote data-quote="Tonguez" data-source="post: 9700115" data-attributes="member: 1125"><p><strong>Undead Horde Spell</strong></p><p>You raise a shambling horde of Undead from the unhallowed ground or nearby corpses. The horde manifests as a single <u><strong>Large</strong></u> creature occupying a 10 ft square, composed of a dozen or so loosely bound undead. It obeys your commands and acts on your turn.</p><p></p><p><strong>Undead Horde</strong></p><p><strong>AC:</strong> 12 + PB <strong>HP:</strong> 15 × PB <strong>Speed:</strong> 20 ft</p><p></p><p>You may command the horde with your <strong><u>bonus action</u></strong> to do one of the following:</p><p><strong>Slam Attack</strong> - use your spell attack modifier to hit, reach 5 ft, 2d6 + cha bludgeoning</p><p><strong>Grappling Swarm</strong> - if the horde moves into the same space as an enemy, the enemy is grappled (<em>Str (Athletics) Save v 8 + Necromancer Spell Save DC to resist</em>). A grappled enemy takes PB necrotic damage </p><p></p><p><strong>As a <u>Reaction </u></strong>you may use <strong>Fleshy Shield</strong> - if a Necromancer within 5 ft of its undead horde is attacked, a corpse in the horde takes the damage instead</p><p></p><p><strong>Horde Deterioration</strong>: Every time the horde takes more than 10 damage from a single source, reduce its attack damage by 1d6 as corpses in the horde fall apart. </p><p> </p><p><strong>Up Cast</strong>: When you cast this spell using a spell slot of 4th level or higher, increase the HP by 10 and the Slam damage by +1d6 per level above 3rd.</p><p></p><p><strong>As an<u> Action</u> </strong>you may<strong> Split the Horde</strong> , you may command your Undead horde to split into two medium hordes. These smaller hordes each occupy a different 5×5 ft space, have half HP and half the damage dice of the original horde. They act together under your control and share the same bonus action to attack.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9700115, member: 1125"] [B]Undead Horde Spell[/B] You raise a shambling horde of Undead from the unhallowed ground or nearby corpses. The horde manifests as a single [U][B]Large[/B][/U] creature occupying a 10 ft square, composed of a dozen or so loosely bound undead. It obeys your commands and acts on your turn. [B]Undead Horde AC:[/B] 12 + PB [B]HP:[/B] 15 × PB [B]Speed:[/B] 20 ft You may command the horde with your [B][U]bonus action[/U][/B] to do one of the following: [B]Slam Attack[/B] - use your spell attack modifier to hit, reach 5 ft, 2d6 + cha bludgeoning [B]Grappling Swarm[/B] - if the horde moves into the same space as an enemy, the enemy is grappled ([I]Str (Athletics) Save v 8 + Necromancer Spell Save DC to resist[/I]). A grappled enemy takes PB necrotic damage [B]As a [U]Reaction [/U][/B]you may use [B]Fleshy Shield[/B] - if a Necromancer within 5 ft of its undead horde is attacked, a corpse in the horde takes the damage instead [B]Horde Deterioration[/B]: Every time the horde takes more than 10 damage from a single source, reduce its attack damage by 1d6 as corpses in the horde fall apart. [B]Up Cast[/B]: When you cast this spell using a spell slot of 4th level or higher, increase the HP by 10 and the Slam damage by +1d6 per level above 3rd. [B]As an[U] Action[/U] [/B]you may[B] Split the Horde[/B] , you may command your Undead horde to split into two medium hordes. These smaller hordes each occupy a different 5×5 ft space, have half HP and half the damage dice of the original horde. They act together under your control and share the same bonus action to attack. [/QUOTE]
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The Undead Army Necromancer is not Designable
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