Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Undead
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mesh Hong" data-source="post: 4584580" data-attributes="member: 73463"><p>If you like your zombies to have a more disease/infection origin then maybe this could be interesting.</p><p> </p><p><span style="font-size: 12px"><span style="color: white"><strong><span style="font-size: 15px">Hungry Tatters</span></strong> <span style="font-size: 10px">Level 3 Minion</span></span></span></p><p><span style="color: white">Medium Natural Humanoid (undead) XP 37</span></p><p> </p><p><span style="color: white"><strong>Initiative</strong> +3 <strong>Senses</strong> Perception +3</span></p><p><span style="color: white"><strong>HP</strong> 1; a missed attack never damages a minion.</span></p><p><span style="color: white"><strong>AC</strong> 17; <strong>Fortitude</strong> 16, <strong>Reflex</strong> 15, <strong>Will</strong> 15</span></p><p><span style="color: white"><strong>Immune</strong> disease, poison; <strong>Resist</strong> 5 necrotic</span></p><p><span style="color: white"><strong>Speed</strong> 7</span></p><p> </p><p><span style="font-size: 12px"><span style="color: white">[FONT=D&D 4e icons]<span style="color: white">M</span>[/FONT]<strong>Desperate Grab</strong><span style="font-size: 10px"> (Standard; at-will)</span></span></span></p><p><span style="color: white">Attack +6 vs. Reflex; 3 damage and target is grabbed; athletics DC16 or </span></p><p><span style="color: white">acrobatics DC15 to escape</span></p><p> </p><p><span style="font-size: 12px"><span style="color: white">[FONT=D&D 4e icons]<span style="color: white">m</span>[/FONT]<strong>Very Hungry</strong> <span style="font-size: 10px">(Standard; at-will)</span></span></span></p><p><span style="color: white">Grabbed target only; attack +7 vs. Fortitude; 4 damage; on hit target </span></p><p><span style="color: white">contracts </span><span style="color: white">The Hunger (disease), see Disease Track for initial effect</span></p><p> </p><p><strong><span style="font-size: 12px"><span style="color: white">Mob Tactics</span></span></strong></p><p><span style="color: white">Hungry Tatter gains a +1 to hit with Desperate Grab attacks for each </span></p><p><span style="color: white">Tatter ally </span><span style="color: white">adjacent to target</span></p><p> </p><p><span style="color: white"><strong>Alignment</strong> Unaligned <strong>Languages</strong> </span></p><p><span style="color: white"><strong>Str</strong> 16 (+4) <strong>Dex</strong> 15 (+3) <strong>Wis</strong> 14 (+3)</span></p><p><span style="color: white"><strong>Con</strong> 14 (+3) <strong>Int</strong> 13 (+2) <strong>Cha</strong> 10 (+1)</span></p><p> </p><p><span style="font-size: 12px"><span style="color: white">-----------------------------------------------------------------------</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-size: 12px"><span style="color: white">The Hunger (disease)</span></span></strong></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Endurance or Heal: Daily Roll (upon waking).</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Any character with the Heal skill that is treating a sick comrade may make</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">1 heal </span></span><span style="font-family: 'Verdana'"><span style="color: white">check and apply that result instead.</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="color: white">Result</span></span></strong></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">16 or less = worsen</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">17 to 22 = maintain</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">23 plus = improve</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="color: white">Effect Track</span></span></strong></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>- 2</strong> : Cured</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>- 1</strong> : Feeling much better, wounds still feels slightly tender</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">-- Healing surge total back to full.</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Initial</strong> : Nasty looking bite wounds, mild headache.</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">-- lose 1 healing surge, (daily healing surges -1 total)</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>+1</strong> : Bite wounds start to fester, wounds start to itch, headache worsens.</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">-- lose 2 healing surges, (daily healing surges -2 total), -1 to Will defence.</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>+2</strong> : Bad headache, bite wounds have become infected and filled with puss. </span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Wounds are very itchy and you have the constant urge to scratch them. </span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Concentrating on what you are doing becomes very difficult, you start to </span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">have odd flashes of hunger.</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">-- lose 4 healing surges, (daily healing surges -4 total), - 2 to Will defence.</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>+3</strong> : Things seem much more straight forward now. You must feed on living </span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">flesh, those people around you look tasty so you had better start with </span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">them.</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">-- you become undead, gain 5 resistance to necrotic damage. Gain a bite</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">attack ½ level + Dex or STR vs. AC 1d8+ DEX or STR damage, on hit </span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">target contracts The Hunger.</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="font-size: 12px">-----------------------------------------------------------------------</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Tattered Champion</strong> <span style="font-size: 10px">Level 4 Elite Soldier (Leader)</span></span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Humanoid (undead) XP 350</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Initiative</strong> +4 <strong>Senses</strong> Perception +4</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>HP</strong> 112; <strong>Bloodied</strong> 56; see Bloodied Vomit</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>AC</strong> 22; <strong>Fortitude</strong> 19, <strong>Reflex</strong> 17, <strong>Will</strong> 16</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Immune</strong> disease, poison; </span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Resist</strong> 10 necrotic; <strong>Vulnerable</strong> 5 radiant, 5 fire</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Saving Throws</strong> +2</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Speed</strong> 6</span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Action Points</strong> 1</span></span></span></span></p><p> <span style="font-family: 'Times New Roman'"><span style="color: white"></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="color: white"><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Verdana'">[FONT=D&D 4e icons]<span style="color: white">M</span></span><strong>Sword Swing</strong> <span style="font-size: 10px">(Standard; at-will)</span></span></span></span></span><span style="color: white"></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Attack +11 vs. AC; 1d8+4 damage</span></span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Verdana'">[FONT=D&D 4e icons]<span style="color: white">m</span></span><strong>Swing and Bite</strong> <span style="font-size: 10px">(Standard; at-will)</span>[/FONT]</span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Attack +11 vs. AC; 1d8+4 damage; on hit secondary (bite) attack +9 vs. </span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Reflex; </span></span><span style="font-family: 'Verdana'"><span style="color: white">1d8+4 damage; on hit target contracts The Hunger (disease), see </span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Disease Track </span></span><span style="font-family: 'Verdana'"><span style="color: white">for initial effect</span></span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Verdana'">[FONT=D&D 4e icons]<span style="color: white">m</span></span><strong>Going for the Throat</strong> <span style="font-size: 10px">(Standard; encounter)</span>[/FONT]</span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Attack +10 vs. Reflex; 3d6+4 damage; Champion takes a -4 penalty to AC</span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">until </span></span><span style="font-family: 'Verdana'"><span style="color: white">the start of its next turn; on hit target contracts The Hunger </span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">(disease), see Disease </span></span><span style="font-family: 'Verdana'"><span style="color: white">Track for initial effect</span></span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">[FONT=D&D 4e icons]c</span></span><strong>Motivating the Mob</strong> <span style="font-size: 10px">(Move; recharge 56)</span>[/FONT]</span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; all tatter allies inside burst may shift 2 squares and gain +1 AC </span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">until the </span></span><span style="font-family: 'Verdana'"><span style="color: white">start of Champions next turn</span></span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="font-size: 12px"><span style="color: white"><span style="font-family: 'Verdana'">[FONT=D&D 4e icons]c</span><strong>Bloodied Vomit</strong> <span style="font-size: 10px">(Immediate Reaction; encounter) ♦ necrotic, when bloodied </span>[/FONT]</span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">When bloodied Champion coughs and sprays out a blast of bloody vomit; close </span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">blast 3; attack +8 vs. Fortitude; 1d8+4 necrotic damage; on hit target takes 2 </span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">ongoing necrotic damage (save ends)</span></span></span></p><p> <span style="color: white"></span></p><p><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Alignment</strong> Unaligned <strong>Languages</strong> common</span></span></span></p><p><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Skills</strong> endurance +10, athletics +11</span></span></span></p><p><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Str</strong> 18 (+6) <strong>Dex</strong> 14 (+4) <strong>Wis</strong> 15 (+4)</span></span></span></p><p><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Con</strong> 16 (+5) <strong>Int</strong> 14 (+4) <strong>Cha</strong> 12 (+3)</span></span></span></p><p><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><strong>Equipment</strong> damaged heavy armour, buckled shield, notched longsword</span></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><span style="font-size: 12px">-----------------------------------------------------------------------</span></span></span></p><p><span style="color: white"></span>[/FONT]</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4584580, member: 73463"] If you like your zombies to have a more disease/infection origin then maybe this could be interesting. [SIZE=3][COLOR=white][B][SIZE=4]Hungry Tatters[/SIZE][/B] [SIZE=2]Level 3 Minion[/SIZE][/COLOR][/SIZE] [COLOR=white]Medium Natural Humanoid (undead) XP 37[/COLOR] [COLOR=white][B]Initiative[/B] +3 [B]Senses[/B] Perception +3[/COLOR] [COLOR=white][B]HP[/B] 1; a missed attack never damages a minion.[/COLOR] [COLOR=white][B]AC[/B] 17; [B]Fortitude[/B] 16, [B]Reflex[/B] 15, [B]Will[/B] 15[/COLOR] [COLOR=white][B]Immune[/B] disease, poison; [B]Resist[/B] 5 necrotic[/COLOR] [COLOR=white][B]Speed[/B] 7[/COLOR] [SIZE=3][COLOR=white][FONT=D&D 4e icons][COLOR=white]M[/COLOR][/FONT][B]Desperate Grab[/B][SIZE=2] (Standard; at-will)[/SIZE][/COLOR][/SIZE] [COLOR=white]Attack +6 vs. Reflex; 3 damage and target is grabbed; athletics DC16 or [/COLOR] [COLOR=white]acrobatics DC15 to escape[/COLOR] [SIZE=3][COLOR=white][FONT=D&D 4e icons][COLOR=white]m[/COLOR][/FONT][B]Very Hungry[/B] [SIZE=2](Standard; at-will)[/SIZE][/COLOR][/SIZE] [COLOR=white]Grabbed target only; attack +7 vs. Fortitude; 4 damage; on hit target [/COLOR] [COLOR=white]contracts [/COLOR][COLOR=white]The Hunger (disease), see Disease Track for initial effect[/COLOR] [B][SIZE=3][COLOR=white]Mob Tactics[/COLOR][/SIZE][/B] [COLOR=white]Hungry Tatter gains a +1 to hit with Desperate Grab attacks for each [/COLOR] [COLOR=white]Tatter ally [/COLOR][COLOR=white]adjacent to target[/COLOR] [COLOR=white][B]Alignment[/B] Unaligned [B]Languages[/B] [/COLOR] [COLOR=white][B]Str[/B] 16 (+4) [B]Dex[/B] 15 (+3) [B]Wis[/B] 14 (+3)[/COLOR] [COLOR=white][B]Con[/B] 14 (+3) [B]Int[/B] 13 (+2) [B]Cha[/B] 10 (+1)[/COLOR] [SIZE=3][COLOR=white]-----------------------------------------------------------------------[/COLOR][/SIZE] [COLOR=white][B][SIZE=3][COLOR=white]The Hunger (disease)[/COLOR][/SIZE][/B][/COLOR] [FONT=Times New Roman][COLOR=white][FONT=Verdana][COLOR=white]Endurance or Heal: Daily Roll (upon waking).[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Any character with the Heal skill that is treating a sick comrade may make[/COLOR][/FONT] [FONT=Verdana][COLOR=white]1 heal [/COLOR][/FONT][FONT=Verdana][COLOR=white]check and apply that result instead.[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Result[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]16 or less = worsen[/COLOR][/FONT] [FONT=Verdana][COLOR=white]17 to 22 = maintain[/COLOR][/FONT] [FONT=Verdana][COLOR=white]23 plus = improve[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Effect Track[/COLOR][/FONT][/B] [COLOR=white][FONT=Verdana][B]- 2[/B] : Cured[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]- 1[/B] : Feeling much better, wounds still feels slightly tender[/FONT][/COLOR] [FONT=Verdana][COLOR=white]-- Healing surge total back to full.[/COLOR][/FONT] [COLOR=white][FONT=Verdana][B]Initial[/B] : Nasty looking bite wounds, mild headache.[/FONT][/COLOR] [FONT=Verdana][COLOR=white]-- lose 1 healing surge, (daily healing surges -1 total)[/COLOR][/FONT] [COLOR=white][FONT=Verdana][B]+1[/B] : Bite wounds start to fester, wounds start to itch, headache worsens.[/FONT][/COLOR] [FONT=Verdana][COLOR=white]-- lose 2 healing surges, (daily healing surges -2 total), -1 to Will defence.[/COLOR][/FONT] [COLOR=white][FONT=Verdana][B]+2[/B] : Bad headache, bite wounds have become infected and filled with puss. [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Wounds are very itchy and you have the constant urge to scratch them. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Concentrating on what you are doing becomes very difficult, you start to [/COLOR][/FONT] [FONT=Verdana][COLOR=white]have odd flashes of hunger.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]-- lose 4 healing surges, (daily healing surges -4 total), - 2 to Will defence.[/COLOR][/FONT] [COLOR=white][FONT=Verdana][B]+3[/B] : Things seem much more straight forward now. You must feed on living [/FONT][/COLOR] [FONT=Verdana][COLOR=white]flesh, those people around you look tasty so you had better start with [/COLOR][/FONT] [FONT=Verdana][COLOR=white]them.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]-- you become undead, gain 5 resistance to necrotic damage. Gain a bite[/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack ½ level + Dex or STR vs. AC 1d8+ DEX or STR damage, on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target contracts The Hunger.[/COLOR][/FONT] [FONT=Verdana][SIZE=3]-----------------------------------------------------------------------[/SIZE][/FONT] [SIZE=3][COLOR=white][FONT=Verdana][B]Tattered Champion[/B] [SIZE=2]Level 4 Elite Soldier (Leader)[/SIZE][/FONT][/COLOR][/SIZE] [FONT=Verdana][COLOR=white]Medium Natural Humanoid (undead) XP 350[/COLOR][/FONT] [COLOR=white][FONT=Verdana][B]Initiative[/B] +4 [B]Senses[/B] Perception +4[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]HP[/B] 112; [B]Bloodied[/B] 56; see Bloodied Vomit[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]AC[/B] 22; [B]Fortitude[/B] 19, [B]Reflex[/B] 17, [B]Will[/B] 16[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Immune[/B] disease, poison; [/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Resist[/B] 10 necrotic; [B]Vulnerable[/B] 5 radiant, 5 fire[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Saving Throws[/B] +2[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Speed[/B] 6[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Action Points[/B] 1[/FONT][/COLOR] [SIZE=3][COLOR=white][FONT=Verdana][FONT=D&D 4e icons][COLOR=white]M[/COLOR][/FONT][B]Sword Swing[/B] [SIZE=2](Standard; at-will)[/SIZE][/COLOR][/SIZE][/COLOR][/FONT][COLOR=white][SIZE=3][COLOR=white][/COLOR][/SIZE] [FONT=Verdana][COLOR=white]Attack +11 vs. AC; 1d8+4 damage[/COLOR][/FONT] [SIZE=3][COLOR=white][FONT=Verdana][FONT=D&D 4e icons][COLOR=white]m[/COLOR][/FONT][B]Swing and Bite[/B] [SIZE=2](Standard; at-will)[/SIZE][/FONT][/COLOR][/SIZE] [FONT=Verdana][COLOR=white]Attack +11 vs. AC; 1d8+4 damage; on hit secondary (bite) attack +9 vs. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reflex; [/COLOR][/FONT][FONT=Verdana][COLOR=white]1d8+4 damage; on hit target contracts The Hunger (disease), see [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Disease Track [/COLOR][/FONT][FONT=Verdana][COLOR=white]for initial effect[/COLOR][/FONT] [SIZE=3][COLOR=white][FONT=Verdana][FONT=D&D 4e icons][COLOR=white]m[/COLOR][/FONT][B]Going for the Throat[/B] [SIZE=2](Standard; encounter)[/SIZE][/FONT][/COLOR][/SIZE] [FONT=Verdana][COLOR=white]Attack +10 vs. Reflex; 3d6+4 damage; Champion takes a -4 penalty to AC[/COLOR][/FONT] [FONT=Verdana][COLOR=white]until [/COLOR][/FONT][FONT=Verdana][COLOR=white]the start of its next turn; on hit target contracts The Hunger [/COLOR][/FONT] [FONT=Verdana][COLOR=white](disease), see Disease [/COLOR][/FONT][FONT=Verdana][COLOR=white]Track for initial effect[/COLOR][/FONT] [SIZE=3][COLOR=white][FONT=Verdana][COLOR=white][FONT=D&D 4e icons]c[/COLOR][/FONT][COLOR=white][/COLOR][B]Motivating the Mob[/B] [SIZE=2](Move; recharge 56)[/SIZE][/FONT][/COLOR][/SIZE] [FONT=Verdana][COLOR=white]Burst 10; all tatter allies inside burst may shift 2 squares and gain +1 AC [/COLOR][/FONT] [FONT=Verdana][COLOR=white]until the [/COLOR][/FONT][FONT=Verdana][COLOR=white]start of Champions next turn[/COLOR][/FONT] [SIZE=3][COLOR=white][FONT=Verdana][FONT=D&D 4e icons]c[/FONT][B]Bloodied Vomit[/B] [SIZE=2](Immediate Reaction; encounter) ♦ necrotic, when bloodied [/SIZE][/FONT][/COLOR][/SIZE] [FONT=Verdana][COLOR=white]When bloodied Champion coughs and sprays out a blast of bloody vomit; close [/COLOR][/FONT] [FONT=Verdana][COLOR=white]blast 3; attack +8 vs. Fortitude; 1d8+4 necrotic damage; on hit target takes 2 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ongoing necrotic damage (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana][B]Alignment[/B] Unaligned [B]Languages[/B] common[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Skills[/B] endurance +10, athletics +11[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Str[/B] 18 (+6) [B]Dex[/B] 14 (+4) [B]Wis[/B] 15 (+4)[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Con[/B] 16 (+5) [B]Int[/B] 14 (+4) [B]Cha[/B] 12 (+3)[/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Equipment[/B] damaged heavy armour, buckled shield, notched longsword[/FONT][/COLOR] [FONT=Verdana][SIZE=3]-----------------------------------------------------------------------[/SIZE][/FONT] [/COLOR][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Undead
Top