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The Undead
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<blockquote data-quote="Mesh Hong" data-source="post: 4594367" data-attributes="member: 73463"><p><span style="color: white"><strong><span style="font-family: 'Verdana'">The Smell of Freedom.</span></strong><span style="font-family: 'Verdana'"> (these people could join or ally themselves with the council)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">A group of experienced adventurers were unfortunate enough to get caught up in the cities problems. They were part of a group that found themselves trapped in a collapsed building as it filled with a strange black gas. Out of a group of eight adventurers only four clawed their way out.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">They emerged to a changed world, and found themselves changed also. Their flesh had decayed and their minds felt cloudy. But they were still adventurers and the city needed protecting from the chaos that surrounded them.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Vincent Victory, Deadeye Thompson, Grinder and Little Billy now patrol the streets trying to protect any surviving citizens. They fight oppression where ever they see it. Whether it be the undead menace, rogue wizards or the insidious Arri-Vastril cult. They have become a living legend on the streets by suddenly turning up in desperate situations and saving people in need, if you are in trouble and have no where else to turn maybe you will be visited by the “Smell of Freedom”…….</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vincent Victory</span></strong><span style="font-family: 'Verdana'"> – undead human, level 6 soldier – Leader of the team with an unnerving smell, a desire for justice and a flaming sword.</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Deadeye Thompson</span></strong><span style="font-family: 'Verdana'"> – undead dwarf, level 5 artillery – Archer and ranged support, he acquired his nickname from being a crack shot, ironically one of his eyes now is literally dead.</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Grinder</span></strong><span style="font-family: 'Verdana'"> – undead human, level 6 brute – A raging combat dervish when living, he sees no need to change now that he is undead. He used to live for battle, now he unlives for it.</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Little Billy</span></strong><span style="font-family: 'Verdana'"> – undead halfling, level 5 lurker – Master thief and sneakster, quick witted and the life and soul of the party, now alas the curse of undeath has changed him. An inky darkness follows him where ever he goes, making people view him with suspicion and fear. He is bitter about the blows that life has dealt him and is determined to defeat the catastrophe no matter the cost. If a lot of things have to die in the process so much the better.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">---------------------------------------------------------------------- </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Vincent Victory </span></span></strong><span style="font-family: 'Verdana'">Level 6 Elite Soldier </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Humanoid (undead vigilante) XP 500 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +5 <strong>Senses</strong> Perception +4 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Distinctive Smell</span></strong><span style="font-family: 'Verdana'"> (poison) aura 1; all creatures entering or starting </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">their turn inside aura take 2 poison damage </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 144; Bloodied 72 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 24; <strong>Fortitude</strong> 21, <strong>Reflex</strong> 18, <strong>Will</strong> 19 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm, disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic; <strong>Vulnerable</strong> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">M</span>[/FONT]<strong><span style="font-family: 'Verdana'">Sword Slash</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +13 vs. AC; 1d8+4 damage </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">m</span>[/FONT]<strong><span style="font-family: 'Verdana'">Marked for Justice</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +13 vs. AC; 2d8+4 damage; on hit target is marked; until the start </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">of Vincent’s next turn the target provokes an opportunity attack if it </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">moves or shifts </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">m</span>[/FONT]<strong><span style="font-family: 'Verdana'">Flashing Blade</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">3 attacks; attack +11 vs. AC; 1d6+2 damage </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">m</span>[/FONT]<strong><span style="font-family: 'Verdana'">Burning Blade of Vengeance</span></strong><span style="font-family: 'Verdana'"> (Standard; recharge </span>[FONT=D&D 4e icons]<span style="font-size: 12px">56</span>[/FONT]<span style="font-family: 'Verdana'">) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +13 vs. AC; 2d8+4 fire damage; on hit target takes 5 ongoing fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage (save ends); Vincent may shift up to 3 squares before or after </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">this attack </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">c</span>[/FONT]<strong><span style="font-family: 'Verdana'">Flames of Glory</span></strong><span style="font-family: 'Verdana'"> (Standard; encounter) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +10 vs. Reflex; 2d6+4 fire damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">weakened (save ends) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Potion of Suppression</span></strong><span style="font-family: 'Verdana'"> (Minor; encounter) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">This potion suppresses the drinkers vulnerability for a short time with a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">side effect that they become more susceptible to ongoing effects. effect: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">reduce all vulnerabilities to 0, take a -2 penalty to all saves (save ends) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(this is basically a save you do not want to make) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> common, dwarven </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> athletics +12, intimidate +10, streetwise +10</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 18 (+7) <strong>Dex</strong> 14 (+5) <strong>Wis</strong> 12 (+4) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+6) <strong>Int</strong> 15 (+5) <strong>Cha</strong> 14 (+5) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> heavy armour, shield, longsword, potion of suppression</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">----------------------------------------------------------------------</span></span> </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Deadeye Thompson</span></span></strong><span style="font-family: 'Verdana'"> Level 5 Elite Artillery </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Humanoid (undead vigilante) XP 400 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +6 <strong>Senses</strong> Perception +4 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 104; Bloodied 52 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 19; <strong>Fortitude</strong> 17, <strong>Reflex</strong> 20, <strong>Will</strong> 19 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm, disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic; <strong>Vulnerable</strong> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">M</span>[/FONT]<strong><span style="font-family: 'Verdana'">Sword Jab</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +10 vs. AC; 1d6+2 damage </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">R</span>[/FONT]<strong><span style="font-family: 'Verdana'">Arrow Shot</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 20/40; attack +12 vs. AC; 1d10+4 damage </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">r</span>[/FONT]<strong><span style="font-family: 'Verdana'">Twin Shot</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Deadeye makes 2 Arrow Shot attacks, the targets can no be more than 3 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares apart </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">r</span>[/FONT]<strong><span style="font-family: 'Verdana'">Radiant Arrow</span></strong><span style="font-family: 'Verdana'"> (Standard; encounter) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> radiant </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; attack +12 vs. AC; 3d8+4 radiant damage; on hit target takes </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">1 ongoing radiant damage (save ends) </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">a</span>[/FONT]<strong><span style="font-family: 'Verdana'">Lightning Arrow</span></strong><span style="font-family: 'Verdana'"> (Standard; recharge </span>[FONT=D&D 4e icons]<span style="font-size: 12px">56</span>[/FONT]<span style="font-family: 'Verdana'">) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> lightning </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 1 within 20; attack +9 vs. Reflex; 2d6+4 lightning damage; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit target is dazed (save ends) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Miss? I Never Miss</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction; encounter) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Deadeye may reroll a missed ranged attack </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Potion of Suppression</span></strong><span style="font-family: 'Verdana'"> (Minor; encounter) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">This potion suppresses the drinkers vulnerability for a short time with a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">side effect that they become more susceptible to ongoing effects. effect: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">reduce all vulnerabilities to 0, take a -2 penalty to all saves (save ends) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(this is basically a save you do not want to make) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> common, dwarven </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> endurance +10, athletics +9, nature +9 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 14 (+4) <strong>Dex</strong> 18 (+6) <strong>Wis</strong> 14 (+4) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+5) <strong>Int</strong> 12 (+3) <strong>Cha</strong> 8 (+1) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> light armour, shortbow, shortsword, potion of suppression</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">----------------------------------------------------------------------</span></span> </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Grinder</span></span></strong><span style="font-family: 'Verdana'"> Level 6 Elite Brute </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Humanoid (undead vigilante) XP 500 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +6 <strong>Senses</strong> Perception +4 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 176; Bloodied 88 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 20; <strong>Fortitude</strong> 22, <strong>Reflex</strong> 18, <strong>Will</strong> 18 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm, disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic; <strong>Vulnerable</strong> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">M</span>[/FONT]<strong><span style="font-family: 'Verdana'">Hammer Blow</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +9 vs. AC; 2d6+5 damage </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">m</span>[/FONT]<strong><span style="font-family: 'Verdana'">Charging Fury</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> thunder </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Charge attack only; attack +10 vs. AC; 3d6+5 thunder damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">secondary attack +7 vs. Fortitude; on hit target is knocked prone and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">dazed (save ends) </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">c</span>[/FONT]<strong><span style="font-family: 'Verdana'">Whirlwind of Destruction</span></strong><span style="font-family: 'Verdana'"> (Standard; recharge </span>[FONT=D&D 4e icons]<span style="font-size: 12px">56</span>[/FONT]<span style="font-family: 'Verdana'">) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 1; attack +9 vs. AC; 1d10+5 damage; on hit target is pushed 1 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">square and knocked prone </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Thunderous Rage</span></strong><span style="font-family: 'Verdana'"> (Minor; encounter) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Grinder enters a rage that lasts until the end of the encounter; any </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">creature hitting Grinder with a melee attack takes 5 thunder damage; any </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">effect that would push, pull or slide Grinder are reduced by 2 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Determined to Live</strong> (Move; encounter) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> healing </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Grinder heals 36 HPs and may shift 1 square </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Potion of Suppression</span></strong><span style="font-family: 'Verdana'"> (Minor; encounter) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">This potion suppresses the drinkers vulnerability for a short time with a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">side effect that they become more susceptible to ongoing effects. effect: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">reduce all vulnerabilities to 0, take a -2 penalty to all saves (save ends) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(this is basically a save you do not want to make) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> common, </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> endurance +12, athletics +12, perception +9</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+8) <strong>Dex</strong> 16 (+6) <strong>Wis</strong> 12 (+4) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 18 (+7) <strong>Int</strong> 8 (+2) <strong>Cha</strong> 6 (+1) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> light armour, warhammer, horned helmet, potion of suppression</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">----------------------------------------------------------------------</span></span> </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Little Billy</span></span></strong><span style="font-family: 'Verdana'"> Level 5 Elite Lurker </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Small Natural Humanoid (undead vigilante) XP 400 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +6 <strong>Senses</strong> Perception +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Aura of Night</span></strong><span style="font-family: 'Verdana'"> (necrotic) aura 1; Billy gains a +2 bonus to all defences </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">against attacks that are made from outside the aura </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 100; Bloodied 50 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 21; <strong>Fortitude</strong> 18, <strong>Reflex</strong> 20, <strong>Will</strong> 18 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm, disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic; <strong>Vulnerable</strong> 5 radiant </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">M</span>[/FONT]<strong><span style="font-family: 'Verdana'">Dagger Stab</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +10 vs. AC; 1d6+4 damage </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">R</span>[/FONT]<strong><span style="font-family: 'Verdana'">Dagger Throw</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 5/10; attack +10 vs. AC; 1d6+4 damage </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">m</span>[/FONT]<strong><span style="font-family: 'Verdana'">Double Dagger Stab</span></strong><span style="font-family: 'Verdana'"> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Billy makes 2 Dagger Stab attacks; Billy can shift 2 squares before, after </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">or during this action </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">m</span>[/FONT]<strong><span style="font-family: 'Verdana'">Bait and Switch</span></strong><span style="font-family: 'Verdana'"> (Standard; recharge </span>[FONT=D&D 4e icons]<span style="font-size: 12px">56</span>[/FONT]<span style="font-family: 'Verdana'">) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +8 vs. Will; 2d6+4 damage; on hit Billy and target change places, </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Billy may then shift 3 squares </span></span></p><p> </p><p><span style="color: white">[FONT=D&D 4e icons]<span style="font-size: 12px">m</span>[/FONT]<strong><span style="font-family: 'Verdana'">Going for the Throat</span></strong><span style="font-family: 'Verdana'"> (Standard; encounter) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Requires Combat Advantage; attack +10 vs. Fortitude; 3d8+4 damage; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit target takes 5 ongoing bleeding damage (save ends) (Do not apply </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Surprise Attack ability to this attack) </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Surprise Attack </span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">If Billy has Combat Advantage he deals an additional 1d6 damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Potion of Healing</span></strong><span style="font-family: 'Verdana'"> (Standard; encounter) </span><span style="font-family: 'Arial'">♦</span><span style="font-family: 'Verdana'"> healing </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Billy heals 25 HPs </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> common, </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> acrobatics +11, streetwise +8, stealth +11, thievery +11 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 16 (+5) <strong>Dex</strong> 18 (+6) <strong>Wis</strong> 10 (+2) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 14 (+4) <strong>Int</strong> 12 (+3) <strong>Cha</strong> 14 (+4) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> light armour, daggers, potion of healing</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4594367, member: 73463"] [COLOR=white][B][FONT=Verdana]The Smell of Freedom.[/FONT][/B][FONT=Verdana] (these people could join or ally themselves with the council)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]A group of experienced adventurers were unfortunate enough to get caught up in the cities problems. They were part of a group that found themselves trapped in a collapsed building as it filled with a strange black gas. Out of a group of eight adventurers only four clawed their way out.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]They emerged to a changed world, and found themselves changed also. Their flesh had decayed and their minds felt cloudy. But they were still adventurers and the city needed protecting from the chaos that surrounded them.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Vincent Victory, Deadeye Thompson, Grinder and Little Billy now patrol the streets trying to protect any surviving citizens. They fight oppression where ever they see it. Whether it be the undead menace, rogue wizards or the insidious Arri-Vastril cult. They have become a living legend on the streets by suddenly turning up in desperate situations and saving people in need, if you are in trouble and have no where else to turn maybe you will be visited by the “Smell of Freedom”…….[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Vincent Victory[/FONT][/B][FONT=Verdana] – undead human, level 6 soldier – Leader of the team with an unnerving smell, a desire for justice and a flaming sword.[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Deadeye Thompson[/FONT][/B][FONT=Verdana] – undead dwarf, level 5 artillery – Archer and ranged support, he acquired his nickname from being a crack shot, ironically one of his eyes now is literally dead.[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Grinder[/FONT][/B][FONT=Verdana] – undead human, level 6 brute – A raging combat dervish when living, he sees no need to change now that he is undead. He used to live for battle, now he unlives for it.[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Little Billy[/FONT][/B][FONT=Verdana] – undead halfling, level 5 lurker – Master thief and sneakster, quick witted and the life and soul of the party, now alas the curse of undeath has changed him. An inky darkness follows him where ever he goes, making people view him with suspicion and fear. He is bitter about the blows that life has dealt him and is determined to defeat the catastrophe no matter the cost. If a lot of things have to die in the process so much the better.[/FONT][/COLOR] [FONT=Verdana][COLOR=white]---------------------------------------------------------------------- [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Vincent Victory [/SIZE][/FONT][/B][FONT=Verdana]Level 6 Elite Soldier [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Humanoid (undead vigilante) XP 500 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +5 [B]Senses[/B] Perception +4 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Distinctive Smell[/FONT][/B][FONT=Verdana] (poison) aura 1; all creatures entering or starting [/FONT][/COLOR] [COLOR=white][FONT=Verdana]their turn inside aura take 2 poison damage [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 144; Bloodied 72 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 24; [B]Fortitude[/B] 21, [B]Reflex[/B] 18, [B]Will[/B] 19 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm, disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic; [B]Vulnerable[/B] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [COLOR=white][FONT=D&D 4e icons][SIZE=3]M[/SIZE][/FONT][B][FONT=Verdana]Sword Slash[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +13 vs. AC; 1d8+4 damage [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]m[/SIZE][/FONT][B][FONT=Verdana]Marked for Justice[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +13 vs. AC; 2d8+4 damage; on hit target is marked; until the start [/COLOR][/FONT] [FONT=Verdana][COLOR=white]of Vincent’s next turn the target provokes an opportunity attack if it [/COLOR][/FONT] [FONT=Verdana][COLOR=white]moves or shifts [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]m[/SIZE][/FONT][B][FONT=Verdana]Flashing Blade[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]3 attacks; attack +11 vs. AC; 1d6+2 damage [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]m[/SIZE][/FONT][B][FONT=Verdana]Burning Blade of Vengeance[/FONT][/B][FONT=Verdana] (Standard; recharge [/FONT][FONT=D&D 4e icons][SIZE=3]56[/SIZE][/FONT][FONT=Verdana]) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] fire [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +13 vs. AC; 2d8+4 fire damage; on hit target takes 5 ongoing fire [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage (save ends); Vincent may shift up to 3 squares before or after [/COLOR][/FONT] [FONT=Verdana][COLOR=white]this attack [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]c[/SIZE][/FONT][B][FONT=Verdana]Flames of Glory[/FONT][/B][FONT=Verdana] (Standard; encounter) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] fire [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +10 vs. Reflex; 2d6+4 fire damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]weakened (save ends) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Potion of Suppression[/FONT][/B][FONT=Verdana] (Minor; encounter) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] necrotic [/FONT][/COLOR] [FONT=Verdana][COLOR=white]This potion suppresses the drinkers vulnerability for a short time with a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]side effect that they become more susceptible to ongoing effects. effect: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]reduce all vulnerabilities to 0, take a -2 penalty to all saves (save ends) [/COLOR][/FONT] [FONT=Verdana][COLOR=white](this is basically a save you do not want to make) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] common, dwarven [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] athletics +12, intimidate +10, streetwise +10[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 18 (+7) [B]Dex[/B] 14 (+5) [B]Wis[/B] 12 (+4) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+6) [B]Int[/B] 15 (+5) [B]Cha[/B] 14 (+5) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] heavy armour, shield, longsword, potion of suppression[/FONT][/COLOR] [FONT=Verdana][COLOR=white][FONT=Verdana][COLOR=white]----------------------------------------------------------------------[/COLOR][/FONT] [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Deadeye Thompson[/SIZE][/FONT][/B][FONT=Verdana] Level 5 Elite Artillery [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Humanoid (undead vigilante) XP 400 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +6 [B]Senses[/B] Perception +4 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 104; Bloodied 52 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 19; [B]Fortitude[/B] 17, [B]Reflex[/B] 20, [B]Will[/B] 19 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm, disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic; [B]Vulnerable[/B] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [COLOR=white][FONT=D&D 4e icons][SIZE=3]M[/SIZE][/FONT][B][FONT=Verdana]Sword Jab[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +10 vs. AC; 1d6+2 damage [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]R[/SIZE][/FONT][B][FONT=Verdana]Arrow Shot[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Range 20/40; attack +12 vs. AC; 1d10+4 damage [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]r[/SIZE][/FONT][B][FONT=Verdana]Twin Shot[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Deadeye makes 2 Arrow Shot attacks, the targets can no be more than 3 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares apart [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]r[/SIZE][/FONT][B][FONT=Verdana]Radiant Arrow[/FONT][/B][FONT=Verdana] (Standard; encounter) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] radiant [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Range 10; attack +12 vs. AC; 3d8+4 radiant damage; on hit target takes [/COLOR][/FONT] [FONT=Verdana][COLOR=white]1 ongoing radiant damage (save ends) [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]a[/SIZE][/FONT][B][FONT=Verdana]Lightning Arrow[/FONT][/B][FONT=Verdana] (Standard; recharge [/FONT][FONT=D&D 4e icons][SIZE=3]56[/SIZE][/FONT][FONT=Verdana]) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] lightning [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Area burst 1 within 20; attack +9 vs. Reflex; 2d6+4 lightning damage; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit target is dazed (save ends) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Miss? I Never Miss[/FONT][/B][FONT=Verdana] (Immediate Reaction; encounter) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Deadeye may reroll a missed ranged attack [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Potion of Suppression[/FONT][/B][FONT=Verdana] (Minor; encounter) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] necrotic [/FONT][/COLOR] [FONT=Verdana][COLOR=white]This potion suppresses the drinkers vulnerability for a short time with a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]side effect that they become more susceptible to ongoing effects. effect: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]reduce all vulnerabilities to 0, take a -2 penalty to all saves (save ends) [/COLOR][/FONT] [FONT=Verdana][COLOR=white](this is basically a save you do not want to make) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] common, dwarven [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] endurance +10, athletics +9, nature +9 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 14 (+4) [B]Dex[/B] 18 (+6) [B]Wis[/B] 14 (+4) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+5) [B]Int[/B] 12 (+3) [B]Cha[/B] 8 (+1) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] light armour, shortbow, shortsword, potion of suppression[/FONT][/COLOR] [FONT=Verdana][COLOR=white][FONT=Verdana][COLOR=white]----------------------------------------------------------------------[/COLOR][/FONT] [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Grinder[/SIZE][/FONT][/B][FONT=Verdana] Level 6 Elite Brute [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Humanoid (undead vigilante) XP 500 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +6 [B]Senses[/B] Perception +4 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 176; Bloodied 88 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 20; [B]Fortitude[/B] 22, [B]Reflex[/B] 18, [B]Will[/B] 18 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm, disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic; [B]Vulnerable[/B] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [COLOR=white][FONT=D&D 4e icons][SIZE=3]M[/SIZE][/FONT][B][FONT=Verdana]Hammer Blow[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +9 vs. AC; 2d6+5 damage [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]m[/SIZE][/FONT][B][FONT=Verdana]Charging Fury[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] thunder [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Charge attack only; attack +10 vs. AC; 3d6+5 thunder damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]secondary attack +7 vs. Fortitude; on hit target is knocked prone and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]dazed (save ends) [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]c[/SIZE][/FONT][B][FONT=Verdana]Whirlwind of Destruction[/FONT][/B][FONT=Verdana] (Standard; recharge [/FONT][FONT=D&D 4e icons][SIZE=3]56[/SIZE][/FONT][FONT=Verdana]) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Burst 1; attack +9 vs. AC; 1d10+5 damage; on hit target is pushed 1 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]square and knocked prone [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Thunderous Rage[/FONT][/B][FONT=Verdana] (Minor; encounter) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] necrotic [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Grinder enters a rage that lasts until the end of the encounter; any [/COLOR][/FONT] [FONT=Verdana][COLOR=white]creature hitting Grinder with a melee attack takes 5 thunder damage; any [/COLOR][/FONT] [FONT=Verdana][COLOR=white]effect that would push, pull or slide Grinder are reduced by 2 [/COLOR][/FONT] [COLOR=white][FONT=Verdana][B]Determined to Live[/B] (Move; encounter) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] healing [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Grinder heals 36 HPs and may shift 1 square [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Potion of Suppression[/FONT][/B][FONT=Verdana] (Minor; encounter) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] necrotic [/FONT][/COLOR] [FONT=Verdana][COLOR=white]This potion suppresses the drinkers vulnerability for a short time with a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]side effect that they become more susceptible to ongoing effects. effect: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]reduce all vulnerabilities to 0, take a -2 penalty to all saves (save ends) [/COLOR][/FONT] [FONT=Verdana][COLOR=white](this is basically a save you do not want to make) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] common, [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] endurance +12, athletics +12, perception +9[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+8) [B]Dex[/B] 16 (+6) [B]Wis[/B] 12 (+4) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 18 (+7) [B]Int[/B] 8 (+2) [B]Cha[/B] 6 (+1) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] light armour, warhammer, horned helmet, potion of suppression[/FONT][/COLOR] [FONT=Verdana][COLOR=white][FONT=Verdana][COLOR=white]----------------------------------------------------------------------[/COLOR][/FONT] [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Little Billy[/SIZE][/FONT][/B][FONT=Verdana] Level 5 Elite Lurker [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Small Natural Humanoid (undead vigilante) XP 400 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +6 [B]Senses[/B] Perception +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Aura of Night[/FONT][/B][FONT=Verdana] (necrotic) aura 1; Billy gains a +2 bonus to all defences [/FONT][/COLOR] [COLOR=white][FONT=Verdana]against attacks that are made from outside the aura [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 100; Bloodied 50 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 21; [B]Fortitude[/B] 18, [B]Reflex[/B] 20, [B]Will[/B] 18 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm, disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic; [B]Vulnerable[/B] 5 radiant [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [COLOR=white][FONT=D&D 4e icons][SIZE=3]M[/SIZE][/FONT][B][FONT=Verdana]Dagger Stab[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +10 vs. AC; 1d6+4 damage [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]R[/SIZE][/FONT][B][FONT=Verdana]Dagger Throw[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Range 5/10; attack +10 vs. AC; 1d6+4 damage [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]m[/SIZE][/FONT][B][FONT=Verdana]Double Dagger Stab[/FONT][/B][FONT=Verdana] (Standard; at-will) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Billy makes 2 Dagger Stab attacks; Billy can shift 2 squares before, after [/COLOR][/FONT] [FONT=Verdana][COLOR=white]or during this action [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]m[/SIZE][/FONT][B][FONT=Verdana]Bait and Switch[/FONT][/B][FONT=Verdana] (Standard; recharge [/FONT][FONT=D&D 4e icons][SIZE=3]56[/SIZE][/FONT][FONT=Verdana]) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +8 vs. Will; 2d6+4 damage; on hit Billy and target change places, [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Billy may then shift 3 squares [/COLOR][/FONT] [COLOR=white][FONT=D&D 4e icons][SIZE=3]m[/SIZE][/FONT][B][FONT=Verdana]Going for the Throat[/FONT][/B][FONT=Verdana] (Standard; encounter) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Requires Combat Advantage; attack +10 vs. Fortitude; 3d8+4 damage; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit target takes 5 ongoing bleeding damage (save ends) (Do not apply [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Surprise Attack ability to this attack) [/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Surprise Attack [/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]If Billy has Combat Advantage he deals an additional 1d6 damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Potion of Healing[/FONT][/B][FONT=Verdana] (Standard; encounter) [/FONT][FONT=Arial]♦[/FONT][FONT=Verdana] healing [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Billy heals 25 HPs [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] common, [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] acrobatics +11, streetwise +8, stealth +11, thievery +11 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 16 (+5) [B]Dex[/B] 18 (+6) [B]Wis[/B] 10 (+2) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 14 (+4) [B]Int[/B] 12 (+3) [B]Cha[/B] 14 (+4) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] light armour, daggers, potion of healing[/FONT][/COLOR] [/QUOTE]
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