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The undefeated monster
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<blockquote data-quote="steeldragons" data-source="post: 5593668" data-attributes="member: 92511"><p>Defeating the impossible is part and parcel of becoming a hero of legend. Of course you <em>should</em> go after it!...when you're powerful enough.</p><p></p><p>As to "what is it?" That's really up to you...my first thought reading the description was something like a sarlac or Scylla...something that, even when you encounter it...how to defeat it is not really...feasible. It has no attackable external body, you don't know anything about how big it actually is...or where it might be vulnerable...</p><p></p><p>Then there's always the tarrasque...Something like that that you could have just not be asleep for centuries at a time...</p><p></p><p>Is it "defeatable"? Yes....Does that automatically translate to "it can be killed"? Not necessarily.</p><p></p><p></p><p></p><p>What level is the creature? I really couldn't say. Off the charts would be my initial reaction.</p><p></p><p>If I were a PC in this game...I probably would not feel confident attempting to face it until...let's say somewhere from 12-15th level (in a 1-2e game, how that translates to other systems I do not know)</p></blockquote><p></p><p></p><p></p><p>Of course it's possible! It's a game of fantasy...imagination...DM's the limit, as it were.</p><p></p><p>Is it a good idea for the game world? Depends on the world, I guess. I don't see a reason why not.</p><p></p><p><em>Should</em> there be a challenge beyond the PCs no matter their power? Again, that's a decision for the DM and the kind of world and kind of campaign you're running...and perhaps most importantly, what your players want for their characters.</p><p></p><p>Does someone want to rule the world?...command all of the dragons in the world? ...become a god?...become the ONLY god there is left? </p><p></p><p> </p><p></p><p>Whether or not you perish in the attempt is simply up to how smart/effectively a player runs their particular character. Unless you want to create a "kobayashi maru" creature...but I imagine that would tick a LOT of PCs off...</p><p></p><p>For me, like I said, I'll start thinking about it 12th-15th level...preferably with about 6-8 other individuals of comparable level. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Not in my game. But that's a DM-to-DM kinda basis.</p><p></p><p></p><p></p><p>I don't think it's "unfair." Knowing when to hold 'em and when to fold 'em, when to throw the fireball and when to run, is essential to PC (or "P and C", for that matter) development.</p><p></p><p>--Steel Dragons</p><p>[/QUOTE]</p>
[QUOTE="steeldragons, post: 5593668, member: 92511"] Defeating the impossible is part and parcel of becoming a hero of legend. Of course you [I]should[/I] go after it!...when you're powerful enough. As to "what is it?" That's really up to you...my first thought reading the description was something like a sarlac or Scylla...something that, even when you encounter it...how to defeat it is not really...feasible. It has no attackable external body, you don't know anything about how big it actually is...or where it might be vulnerable... Then there's always the tarrasque...Something like that that you could have just not be asleep for centuries at a time... Is it "defeatable"? Yes....Does that automatically translate to "it can be killed"? Not necessarily. What level is the creature? I really couldn't say. Off the charts would be my initial reaction. If I were a PC in this game...I probably would not feel confident attempting to face it until...let's say somewhere from 12-15th level (in a 1-2e game, how that translates to other systems I do not know)[/quote] Of course it's possible! It's a game of fantasy...imagination...DM's the limit, as it were. Is it a good idea for the game world? Depends on the world, I guess. I don't see a reason why not. [I]Should[/I] there be a challenge beyond the PCs no matter their power? Again, that's a decision for the DM and the kind of world and kind of campaign you're running...and perhaps most importantly, what your players want for their characters. Does someone want to rule the world?...command all of the dragons in the world? ...become a god?...become the ONLY god there is left? Whether or not you perish in the attempt is simply up to how smart/effectively a player runs their particular character. Unless you want to create a "kobayashi maru" creature...but I imagine that would tick a LOT of PCs off... For me, like I said, I'll start thinking about it 12th-15th level...preferably with about 6-8 other individuals of comparable level. :D Not in my game. But that's a DM-to-DM kinda basis. I don't think it's "unfair." Knowing when to hold 'em and when to fold 'em, when to throw the fireball and when to run, is essential to PC (or "P and C", for that matter) development. --Steel Dragons [/QUOTE]
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