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The Underdark Primeval [IC]
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<blockquote data-quote="silentspace" data-source="post: 1785020" data-attributes="member: 14316"><p><strong>Aftermath of the Prison Fight</strong></p><p></p><p><strong>Morph</strong> heals the two prisoners and two of the guards. The last two are beyond help.</p><p></p><p><strong>Denasa</strong> comes out of hiding and surveys the carnage.</p><p></p><p><strong>Dargo</strong> passes his ale to the wounded dwarven guards, who take it with trembling hands.</p><p></p><p>At Dargo's call, Rikard summons help, and soon the room is flooded with dwarves. Medics attend to the wounded.</p><p></p><p>Despite protestations of their innocence, the prisoners are roughly handled. As the scene calms, the atmosphere turns decidedly hostile against the escapees, and none too friendly towards the newly arrived Dargo and his two Underdark friends. The dwarves that were Intimidated by Denasa and Dargo now seem especially belligerant.</p><p></p><p>The prison warden arrives and orders the escaped prisoners be securely shackled, hands, legs, and neck, giving them very limited mobility.</p><p></p><p>Miria Stronghammer arrives and advocates strongly on the prisoner's behalf, saying they were arrested based on faulty information from the Stronghammers, but the warden will not accept any of it. Guilty or innocent, it doesn't matter to him, he says. Its his job to hold them until they can see trial. The judge will decide whether they're guilty or innocent. Besides, there will be more charges now, not just the original breaking and entering into the Stronghammer tomb. Now there will be: Attempting to escape from lawful imprisonment. Assaulting officers of the law. And murder.</p><p></p><p>Miria Stronghammer says the Stronghammer Clan will take care of the prisoner's defense as the prisoners are hauled away.</p><p></p><p>Morph, Denasa and Rogoth are each placed in solitary confinement, still in shackles. Their cells are unlit, with stone walls and floors and thick iron doors.</p><p></p><p><span style="font-size: 9px">OOC: Morph used 3 charges on one of his wands of cure light wounds. The guards were Ftr4, elite array, avg hp, axe specialists, poorly equipped.</span></p></blockquote><p></p>
[QUOTE="silentspace, post: 1785020, member: 14316"] [b]Aftermath of the Prison Fight[/b] [B]Morph[/B] heals the two prisoners and two of the guards. The last two are beyond help. [B]Denasa[/B] comes out of hiding and surveys the carnage. [B]Dargo[/B] passes his ale to the wounded dwarven guards, who take it with trembling hands. At Dargo's call, Rikard summons help, and soon the room is flooded with dwarves. Medics attend to the wounded. Despite protestations of their innocence, the prisoners are roughly handled. As the scene calms, the atmosphere turns decidedly hostile against the escapees, and none too friendly towards the newly arrived Dargo and his two Underdark friends. The dwarves that were Intimidated by Denasa and Dargo now seem especially belligerant. The prison warden arrives and orders the escaped prisoners be securely shackled, hands, legs, and neck, giving them very limited mobility. Miria Stronghammer arrives and advocates strongly on the prisoner's behalf, saying they were arrested based on faulty information from the Stronghammers, but the warden will not accept any of it. Guilty or innocent, it doesn't matter to him, he says. Its his job to hold them until they can see trial. The judge will decide whether they're guilty or innocent. Besides, there will be more charges now, not just the original breaking and entering into the Stronghammer tomb. Now there will be: Attempting to escape from lawful imprisonment. Assaulting officers of the law. And murder. Miria Stronghammer says the Stronghammer Clan will take care of the prisoner's defense as the prisoners are hauled away. Morph, Denasa and Rogoth are each placed in solitary confinement, still in shackles. Their cells are unlit, with stone walls and floors and thick iron doors. [SIZE=1]OOC: Morph used 3 charges on one of his wands of cure light wounds. The guards were Ftr4, elite array, avg hp, axe specialists, poorly equipped.[/SIZE] [/QUOTE]
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