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The Underdark Primeval [IC]
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<blockquote data-quote="silentspace" data-source="post: 1795115" data-attributes="member: 14316"><p>During the trip you realize that Lady Miria's own guards seem more than capable of defending the carriages, allowing the wounded to rest in a carriage under the care of her healers, who help the wounded recover fully.</p><p></p><p>The colors and textures of the rocks change as Lady Miria's entourage descends to the Deep Realm, deep below the surface world, where the gold dwarves hold sway. Clan Stronghammer's demesne is on the far edge of the Deep Realm, bordering the Underdark areas they call the Deepwild. Clan Stronghammer has held sway in those caverns for many generations. You learn Lady Miria Stronghammer was the last Deep Lord, but due to her age and failing health, she passed on rulership to her son Karam. The Stronghammer tomb is not an abandoned dusty tomb, but a well-cared for resting place for the Stronghammer clan and their friends. You can tell without asking that it houses the remains of Lady Miria's own loved ones. </p><p></p><p>You arrive at the Stronghammer keep without incident. Lady Miria decides to give the payment she promised to Morph and Vuoor (500 gp each) to the others as well. In addition, she takes you to her vault and temple and supplies you with equipment for your investigation into the tomb.</p><p></p><p><span style="color: Wheat">OOC: Everyone gains 5,000 experience points. Not enough to level, but it's something. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Lady Miria is essentially giving you 500 gp cash and 1,500 gp worth of equipment you may want (potions, scrolls, wands, etc). Any of the 1,500 gp 'unspent' is lost. Also, if you have additional funds, you are able to buy anything you want here. Feel free to ask questions or interact with each other.</span></p></blockquote><p></p>
[QUOTE="silentspace, post: 1795115, member: 14316"] During the trip you realize that Lady Miria's own guards seem more than capable of defending the carriages, allowing the wounded to rest in a carriage under the care of her healers, who help the wounded recover fully. The colors and textures of the rocks change as Lady Miria's entourage descends to the Deep Realm, deep below the surface world, where the gold dwarves hold sway. Clan Stronghammer's demesne is on the far edge of the Deep Realm, bordering the Underdark areas they call the Deepwild. Clan Stronghammer has held sway in those caverns for many generations. You learn Lady Miria Stronghammer was the last Deep Lord, but due to her age and failing health, she passed on rulership to her son Karam. The Stronghammer tomb is not an abandoned dusty tomb, but a well-cared for resting place for the Stronghammer clan and their friends. You can tell without asking that it houses the remains of Lady Miria's own loved ones. You arrive at the Stronghammer keep without incident. Lady Miria decides to give the payment she promised to Morph and Vuoor (500 gp each) to the others as well. In addition, she takes you to her vault and temple and supplies you with equipment for your investigation into the tomb. [COLOR=Wheat]OOC: Everyone gains 5,000 experience points. Not enough to level, but it's something. :) Lady Miria is essentially giving you 500 gp cash and 1,500 gp worth of equipment you may want (potions, scrolls, wands, etc). Any of the 1,500 gp 'unspent' is lost. Also, if you have additional funds, you are able to buy anything you want here. Feel free to ask questions or interact with each other.[/COLOR] [/QUOTE]
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