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<blockquote data-quote="silentspace" data-source="post: 1808824" data-attributes="member: 14316"><p><strong>To the Stronghammer Tomb</strong></p><p></p><p>A powerfully built dwarven soldier collects the group the next day, and puts you on lizard-drawn carts. Winding through the twisting tunnels of the Deep Realm, you arrive in a large cavern. Set in the wall are large stone doors, carved with dwarven runes of protection.</p><p></p><p>In front of the doors is a small detail of Clan Stronghammer's troops. They open the doors for you, and close them after you step through.</p><p></p><p>Inside is a 40 by 40 ft chamber, lit by glowing glass balls of light suspended from the ceiling. The stone all around is polished to a lustrous sheen, and the walls are carved with what Dargo recognizes as images of Moradin performing various deeds. In the center of the room is a gleaming white basin filled with crystal clear sparkling water. In each corner there are two statues (eight total) of dwarven warriors wielding massive hammers.</p><p></p><p>On one side of the room is a large disk of stone hanging from the ceiling. Underneath it is a stone maul. This must be the gong the guards told you to ring when you are ready to leave the tomb.</p><p></p><p>Opposite the entrance is another pair of heavy stone doors, carved with images of dragons.</p></blockquote><p></p>
[QUOTE="silentspace, post: 1808824, member: 14316"] [b]To the Stronghammer Tomb[/b] A powerfully built dwarven soldier collects the group the next day, and puts you on lizard-drawn carts. Winding through the twisting tunnels of the Deep Realm, you arrive in a large cavern. Set in the wall are large stone doors, carved with dwarven runes of protection. In front of the doors is a small detail of Clan Stronghammer's troops. They open the doors for you, and close them after you step through. Inside is a 40 by 40 ft chamber, lit by glowing glass balls of light suspended from the ceiling. The stone all around is polished to a lustrous sheen, and the walls are carved with what Dargo recognizes as images of Moradin performing various deeds. In the center of the room is a gleaming white basin filled with crystal clear sparkling water. In each corner there are two statues (eight total) of dwarven warriors wielding massive hammers. On one side of the room is a large disk of stone hanging from the ceiling. Underneath it is a stone maul. This must be the gong the guards told you to ring when you are ready to leave the tomb. Opposite the entrance is another pair of heavy stone doors, carved with images of dragons. [/QUOTE]
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