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The Underdark Primeval [OOC]
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<blockquote data-quote="deadestdai" data-source="post: 1571216" data-attributes="member: 13678"><p><strong>Okay, well overdue but hopefully not too late.</strong></p><p></p><p>Here's Solli, new improved and hopefully all in order according to the ECL buy-backrules you posted. If he is up to muster, I'll post him into the Rogue's Gallery.</p><p></p><p>Solli Dourstone</p><p>Exp:30'600 (-3000 3rd, -6000 6th)</p><p>Male Svirneblin (1) Rogue (6), Ranger (2)</p><p>Alignment: Neutral Good</p><p>Patron Deity: Calladrun Smoothhands</p><p>Height: 3' 4''</p><p>Weight: 40lbs</p><p>Hair: None</p><p>Eyes: Black</p><p>Age: 36</p><p></p><p>Str: 10 (0) [12, -2 racial] </p><p>Dex: 20 (+5) [15, +2 racial, +2 misc, +1 4th level]</p><p>Con: 10 (0) [10] </p><p>Int: 14 (+2) [13, +1 8th level] </p><p>Wis: 16 (+3) [14, +2 lvl.1 racial] </p><p>Cha: 4 (-3) [8, -4 racial] </p><p></p><p>Class and Racial Abilities: -2 Str, +2 Dex, +2 Con, -2 Cha, Small +1 size bonus to attack rolls, base speed 20, +1 att vs. kobolds and goblins, +4 AC dodge bonus vs. ALL opponents, +4 Hide due to small size, Hide Bonus +4 racial on HIde when underground & +2 otherwise, +2 bonus vs. illusion effects, +1 I llusion Affinity to DC of saves of spells cast by svirneblin, Dark vision 120', +2 Listen and Craft(Alchemy), Stonecunning, All saves +2, Spell Resist 11+lvl=17, Disguise Self 1/day(DC 20), Blur 1/day(DC 20), Blindness/deafness 1/day(DC 20), Speak with Animals 1/day(1st level) Svirneblin Non Detection Continuous (As per spell), Treats Gnome Hooked Hammer as Martial weapon, Sneak Attack +3d6 dam, Trap finding, Trap Sense +2, Evasion, Uncanny Dodge (Retain Dex to AC, can't be flanked), Favoured Enemy: Illithid, Track (As per feat), Wild Empathy, Combat Style: Archery(Gives Rapid Shot feat)</p><p></p><p>Hit Dice: 6d6+2d10</p><p>HP: 39</p><p>AC: 24 (+5 Dex, +1 size, +4 Svirneblin dodge, +4 Armor)</p><p>Init: +5 (+5 Dex)</p><p>Speed: 20ft</p><p></p><p>Saves:</p><p>Fortitude +7 [+5 base, +2 Svirneblin]</p><p>Reflex +15 [+8 base, +5 Dex, +2 Svirneblin]</p><p>Will +7 [+2 base, +3 Wis, +2 Svirneblin]</p><p></p><p>BAB: +6/+1 </p><p>Melee Atk: +7/+2 </p><p>Ranged Atk: +12/+7 </p><p></p><p>+1 Dart Thruster of Distance +13/+8 att (dam - sml 1d3+1, med 1d4+1, lge 1d6+1 - Crit 19-20 x2, 80' range)</p><p>Ammo: Acid Darts (dam 1d4+1+1d6Acid - Crit 20 x2)</p><p>Stun Darts (dam 1d4+1+gas DC12 1st to stun for one rnd, DC12 next turn for 1d4 rnds)</p><p></p><p>Gnome Hooked Hammer +7/+2 att (dam 1d6/1d4 - Crit x3/x4)</p><p>Silvered Dagger +7/+2 att (dam 1d3 - Crit 19-20 x2)</p><p></p><p>Skills:</p><p></p><p>Balance +9 (+5 Dex, +4 rnk)</p><p>Spot +10 (+3 Wis, +7 rnk)</p><p>Craft(Alchemy) +9 (+2 Int, +5 rnk, +2 racial)</p><p>Tumble +12 (+5 Dex, +7 rnk)</p><p>Disable Device +9 (+2 Int, +7 rnk)</p><p>Use Magic Device +6 (-3 Cha, +9 rnk)</p><p>Sleight of Hand +10 (+5 Dex, +5 rnk)</p><p>Hide +16/+18 (+5 Dex, +5 rnk, +6/+8 size and racial)</p><p>Search +10 (+2 Int, +8 rnk)</p><p>Knowledge(Underdark) +7 (+2 Int, +5 rnk)</p><p>Listen +10 (+3 Wis, +5 rnk, +2 Racial)</p><p>Move Silently +13 (+5 Dex, +8 rnk)</p><p>Open Lock +10 (+5 Dex, +5 rnk)</p><p>Sense Nature +7 (+3 Wis, +4 rnk)</p><p>Use Rope +8 (+5 Dex, +3 rnk)</p><p>Survival +8 (+3 Wis, +5 rnk)</p><p>Climb +4 (+0 Str, +4 rnk)</p><p></p><p>Feats: Dodge, Point Blank Shot (3rd Level), Precise Shot (6th Level), Track (Bonus feat), Rapid Shot (Bonus feat)</p><p></p><p>Languages: Common, Gnome, Undercommon, Goblinoid, Elven (Drow)</p><p></p><p>Equipment:+2 Nightscale Armour (+4AC,+10 max dex) 5150gp</p><p>Gloves of Dexterity+2 4000gp</p><p>+1 Dart Thruster of Distance 8340gp</p><p>50 Acid Darts (single Use) 1000gp</p><p>50 Darts 25gp</p><p>20 Stun Darts 800gp</p><p>4x Potion of Invisibility 300gp</p><p>Potion of Cat's Grace 300gp</p><p>5x Potion of Cure Moderate Wounds 300gp</p><p>2x Potion of Neutralise Poison 750gp</p><p>Cloak of Arachnida 6000gp</p><p>Ring of Feather Falling 2200gp</p><p>Brooch of Shielding 1500gp</p><p>Gnomish Hooked Hammer 20gp</p><p>2x Silvered Daggers 20gp</p><p>Backpack 2gp</p><p>Caltrops 1gp</p><p>Grappling Hook 1gp</p><p>2x Belt Pouch 2gp</p><p>10 day's rations 5gp</p><p>Rope (50') 10gp</p><p>2x Sacks 2sp</p><p>Waterskin 1gp</p><p>3x MW Thieves Tools 300gp</p><p>Explorer's Outfit 10gp</p><p>4x Holy Water 100gp</p><p>2x Antitoxin 100gp</p><p>4x Thunderstone Bags 120gp</p><p></p><p>Money: 42gp, 8sp, Various gems worth 300gp</p><p></p><p>Appearance: Solli is almost typical of his species. Tiny, grey skinned, hairless and sullen. His most obvious trait that sets him apart from the rest of his brethren is the awful scarring that cover his face, neck and head - received from a particularly viscious cave in whilst in party hunting a Mind Flayer in the deep depths of the Underdark. These scars make him all too ugly to look upon without turning away and that is before one can notice his natural scowl. His armour and pack are wholley functional, the snakeskin of his armour even filed down so as to be extra dull and "un-noticable". He always has his Dart Thruster in his hands, even as he sleeps, a leather thong attatching it to his right wrist. </p><p></p><p>Background: After Blingdenstone (s/p?) was destroyed by the Drow, Solli and the remainder of his family did not go with the others of his city to the haven the surface dwellers offered to provide. Instead, they struck out with a small number of friends and retainers to a sheltered area where they tried to create their own settlement. Unfortunately, this was also destroyed, a viscious raid by an Illithid attack. Solli and his younger cousin were sole survivors. Ever since then Solli has felt he has had no home, no commitments to anyone but him self. Well, except for Rogoth, a typically blind Grimlock that managed to latch onto the small man and aide him (And he aide in return) with his muscle and natural ability to hunt in the underdark. Together they have spent many a time hunting evil, for Solli they team up to slay Mind Flayers and their minions - Rogoth always seemed to have a grudge against the Drow, though Solli was more than afraid of them.....</p></blockquote><p></p>
[QUOTE="deadestdai, post: 1571216, member: 13678"] [b]Okay, well overdue but hopefully not too late.[/b] Here's Solli, new improved and hopefully all in order according to the ECL buy-backrules you posted. If he is up to muster, I'll post him into the Rogue's Gallery. Solli Dourstone Exp:30'600 (-3000 3rd, -6000 6th) Male Svirneblin (1) Rogue (6), Ranger (2) Alignment: Neutral Good Patron Deity: Calladrun Smoothhands Height: 3' 4'' Weight: 40lbs Hair: None Eyes: Black Age: 36 Str: 10 (0) [12, -2 racial] Dex: 20 (+5) [15, +2 racial, +2 misc, +1 4th level] Con: 10 (0) [10] Int: 14 (+2) [13, +1 8th level] Wis: 16 (+3) [14, +2 lvl.1 racial] Cha: 4 (-3) [8, -4 racial] Class and Racial Abilities: -2 Str, +2 Dex, +2 Con, -2 Cha, Small +1 size bonus to attack rolls, base speed 20, +1 att vs. kobolds and goblins, +4 AC dodge bonus vs. ALL opponents, +4 Hide due to small size, Hide Bonus +4 racial on HIde when underground & +2 otherwise, +2 bonus vs. illusion effects, +1 I llusion Affinity to DC of saves of spells cast by svirneblin, Dark vision 120', +2 Listen and Craft(Alchemy), Stonecunning, All saves +2, Spell Resist 11+lvl=17, Disguise Self 1/day(DC 20), Blur 1/day(DC 20), Blindness/deafness 1/day(DC 20), Speak with Animals 1/day(1st level) Svirneblin Non Detection Continuous (As per spell), Treats Gnome Hooked Hammer as Martial weapon, Sneak Attack +3d6 dam, Trap finding, Trap Sense +2, Evasion, Uncanny Dodge (Retain Dex to AC, can't be flanked), Favoured Enemy: Illithid, Track (As per feat), Wild Empathy, Combat Style: Archery(Gives Rapid Shot feat) Hit Dice: 6d6+2d10 HP: 39 AC: 24 (+5 Dex, +1 size, +4 Svirneblin dodge, +4 Armor) Init: +5 (+5 Dex) Speed: 20ft Saves: Fortitude +7 [+5 base, +2 Svirneblin] Reflex +15 [+8 base, +5 Dex, +2 Svirneblin] Will +7 [+2 base, +3 Wis, +2 Svirneblin] BAB: +6/+1 Melee Atk: +7/+2 Ranged Atk: +12/+7 +1 Dart Thruster of Distance +13/+8 att (dam - sml 1d3+1, med 1d4+1, lge 1d6+1 - Crit 19-20 x2, 80' range) Ammo: Acid Darts (dam 1d4+1+1d6Acid - Crit 20 x2) Stun Darts (dam 1d4+1+gas DC12 1st to stun for one rnd, DC12 next turn for 1d4 rnds) Gnome Hooked Hammer +7/+2 att (dam 1d6/1d4 - Crit x3/x4) Silvered Dagger +7/+2 att (dam 1d3 - Crit 19-20 x2) Skills: Balance +9 (+5 Dex, +4 rnk) Spot +10 (+3 Wis, +7 rnk) Craft(Alchemy) +9 (+2 Int, +5 rnk, +2 racial) Tumble +12 (+5 Dex, +7 rnk) Disable Device +9 (+2 Int, +7 rnk) Use Magic Device +6 (-3 Cha, +9 rnk) Sleight of Hand +10 (+5 Dex, +5 rnk) Hide +16/+18 (+5 Dex, +5 rnk, +6/+8 size and racial) Search +10 (+2 Int, +8 rnk) Knowledge(Underdark) +7 (+2 Int, +5 rnk) Listen +10 (+3 Wis, +5 rnk, +2 Racial) Move Silently +13 (+5 Dex, +8 rnk) Open Lock +10 (+5 Dex, +5 rnk) Sense Nature +7 (+3 Wis, +4 rnk) Use Rope +8 (+5 Dex, +3 rnk) Survival +8 (+3 Wis, +5 rnk) Climb +4 (+0 Str, +4 rnk) Feats: Dodge, Point Blank Shot (3rd Level), Precise Shot (6th Level), Track (Bonus feat), Rapid Shot (Bonus feat) Languages: Common, Gnome, Undercommon, Goblinoid, Elven (Drow) Equipment:+2 Nightscale Armour (+4AC,+10 max dex) 5150gp Gloves of Dexterity+2 4000gp +1 Dart Thruster of Distance 8340gp 50 Acid Darts (single Use) 1000gp 50 Darts 25gp 20 Stun Darts 800gp 4x Potion of Invisibility 300gp Potion of Cat's Grace 300gp 5x Potion of Cure Moderate Wounds 300gp 2x Potion of Neutralise Poison 750gp Cloak of Arachnida 6000gp Ring of Feather Falling 2200gp Brooch of Shielding 1500gp Gnomish Hooked Hammer 20gp 2x Silvered Daggers 20gp Backpack 2gp Caltrops 1gp Grappling Hook 1gp 2x Belt Pouch 2gp 10 day's rations 5gp Rope (50') 10gp 2x Sacks 2sp Waterskin 1gp 3x MW Thieves Tools 300gp Explorer's Outfit 10gp 4x Holy Water 100gp 2x Antitoxin 100gp 4x Thunderstone Bags 120gp Money: 42gp, 8sp, Various gems worth 300gp Appearance: Solli is almost typical of his species. Tiny, grey skinned, hairless and sullen. His most obvious trait that sets him apart from the rest of his brethren is the awful scarring that cover his face, neck and head - received from a particularly viscious cave in whilst in party hunting a Mind Flayer in the deep depths of the Underdark. These scars make him all too ugly to look upon without turning away and that is before one can notice his natural scowl. His armour and pack are wholley functional, the snakeskin of his armour even filed down so as to be extra dull and "un-noticable". He always has his Dart Thruster in his hands, even as he sleeps, a leather thong attatching it to his right wrist. Background: After Blingdenstone (s/p?) was destroyed by the Drow, Solli and the remainder of his family did not go with the others of his city to the haven the surface dwellers offered to provide. Instead, they struck out with a small number of friends and retainers to a sheltered area where they tried to create their own settlement. Unfortunately, this was also destroyed, a viscious raid by an Illithid attack. Solli and his younger cousin were sole survivors. Ever since then Solli has felt he has had no home, no commitments to anyone but him self. Well, except for Rogoth, a typically blind Grimlock that managed to latch onto the small man and aide him (And he aide in return) with his muscle and natural ability to hunt in the underdark. Together they have spent many a time hunting evil, for Solli they team up to slay Mind Flayers and their minions - Rogoth always seemed to have a grudge against the Drow, though Solli was more than afraid of them..... [/QUOTE]
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