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The Underdark Primeval [OOC]
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 2209637" data-attributes="member: 4441"><p>Honestly, I was about to leave once I heard about the drunk, sobbing beholder who was looking for his son. Most of the accepted beholder literature has each beholder claiming that HE is the only true kind of beholder, and everyone else is an abomination. A father beholder crying for his son just sounds silly. And then the son wanting to go into theater? When he had a character exclaim "Dudes!" that was quite the last straw. </p><p></p><p>Also, we were given such a broad place to start. "Where in Sigil would you like to go?" And then he claimed that he didn't want a bunch of characters with diverse interests to separate. What does he expect when he throws out such a broad question like that? He gave us a guide, then didn't roleplay out anything of the various guilds. The roleplaying hook with the drunk beholder searching for his son was very obviously the way he wanted us to go, despite the fact that our characters' mission was to basically find employment in a more regular job. </p><p></p><p>I should have known better since I was in his previous Planescape game. The only thing he had us do was do an arena-type battle against a death giant to get out feet wet and used to our character's combat abilities. He used OOC and IC text in the same paragraph, and rarely did a spell or grammer check. He killed off half the party in this mock battle, and then tried to continue the actual rolelplaying thread within this "practice" thread. He also never made such an annoucement in the OOC thread about it, so the game died a quiet death.</p><p></p><p>So... I simply don't care for his DMing style. At all. I didn't want to come across as a complaining punk, so I just politely bowed out. But I have other DMs telling much more interesting stories that don't involve drunk beholders and people saying "Dude!" If this had been advertised as a funny or joke game, I wouldn't have been so bent out of shape. Krug's Koboldquest was indicated to be a funny game from the get-go, so that was cool. This was not. </p><p></p><p>Sigh, I'm done complaining now. Thanks for letting me vent.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 2209637, member: 4441"] Honestly, I was about to leave once I heard about the drunk, sobbing beholder who was looking for his son. Most of the accepted beholder literature has each beholder claiming that HE is the only true kind of beholder, and everyone else is an abomination. A father beholder crying for his son just sounds silly. And then the son wanting to go into theater? When he had a character exclaim "Dudes!" that was quite the last straw. Also, we were given such a broad place to start. "Where in Sigil would you like to go?" And then he claimed that he didn't want a bunch of characters with diverse interests to separate. What does he expect when he throws out such a broad question like that? He gave us a guide, then didn't roleplay out anything of the various guilds. The roleplaying hook with the drunk beholder searching for his son was very obviously the way he wanted us to go, despite the fact that our characters' mission was to basically find employment in a more regular job. I should have known better since I was in his previous Planescape game. The only thing he had us do was do an arena-type battle against a death giant to get out feet wet and used to our character's combat abilities. He used OOC and IC text in the same paragraph, and rarely did a spell or grammer check. He killed off half the party in this mock battle, and then tried to continue the actual rolelplaying thread within this "practice" thread. He also never made such an annoucement in the OOC thread about it, so the game died a quiet death. So... I simply don't care for his DMing style. At all. I didn't want to come across as a complaining punk, so I just politely bowed out. But I have other DMs telling much more interesting stories that don't involve drunk beholders and people saying "Dude!" If this had been advertised as a funny or joke game, I wouldn't have been so bent out of shape. Krug's Koboldquest was indicated to be a funny game from the get-go, so that was cool. This was not. Sigh, I'm done complaining now. Thanks for letting me vent. [/QUOTE]
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