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The Unoptimized party
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<blockquote data-quote="Corsair" data-source="post: 2506615" data-attributes="member: 23477"><p>First of all, don't blame the sorcerer's player for everyone else making intentionally weaker characters. Not many people enjoy hamstringing themselves in the name of "role playing". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That being said, all of the characters in your party are perfectly servicable, with only a couple glaring issues:</p><p></p><p>Human Ranger - Probably would be best served looking for an archery themed prestige class should he wish to continue down that path. Otherwise there are plenty of other routes for a ranger to go should he not wish to cast spells. No problem here. The magic weapon is also no big deal, though it'd probably be better off in the barbarian's hands.</p><p></p><p>Elf - 4 con? FOUR? So he's getting at most 3 HP on those rogue (not thief. ROGUE.) HD. Wouldn't have been my personal choice, but like I said before, some people enjoy shooting themselves in the foot. This is the biggest obstacle to survival in your party, but other than that your elf friend would make quite a fine rogue with that high of an INT.</p><p></p><p>Barbarian - I haven't looked at the spirit shaman closely, but assuming it had 3/4 BAB and d8 HD, this guy will probably be pretty well off. Assuming 2 more levels of full BAB classes and he'll still get his 4th attack before epic. Good for him! Maybe a couple levels of Beastmaster to pick up a friendly animal companion as well as the BAB. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Pilfering Plantman - Probably likely to be upstaged a bit by the high Int elf, and not getting x4 skill points on the first rogue level hurts a lot more than you think, but over time it'd even out I a bit. Also a competent enough character.</p><p></p><p></p><p>All that being said, the reason the sorcerer stands out is because no one else in your party is very good at killing things. The closest thing you have to a tank is an archer with a magic sword, and a barbaric spirit shaman. You also have at least one rogue who is probably deathly afraid of combat, which should make the divide even more obvious. No one else in the party is TERRIBLE (except for that 4 con thing) but none of them look very good at combat.</p></blockquote><p></p>
[QUOTE="Corsair, post: 2506615, member: 23477"] First of all, don't blame the sorcerer's player for everyone else making intentionally weaker characters. Not many people enjoy hamstringing themselves in the name of "role playing". :) That being said, all of the characters in your party are perfectly servicable, with only a couple glaring issues: Human Ranger - Probably would be best served looking for an archery themed prestige class should he wish to continue down that path. Otherwise there are plenty of other routes for a ranger to go should he not wish to cast spells. No problem here. The magic weapon is also no big deal, though it'd probably be better off in the barbarian's hands. Elf - 4 con? FOUR? So he's getting at most 3 HP on those rogue (not thief. ROGUE.) HD. Wouldn't have been my personal choice, but like I said before, some people enjoy shooting themselves in the foot. This is the biggest obstacle to survival in your party, but other than that your elf friend would make quite a fine rogue with that high of an INT. Barbarian - I haven't looked at the spirit shaman closely, but assuming it had 3/4 BAB and d8 HD, this guy will probably be pretty well off. Assuming 2 more levels of full BAB classes and he'll still get his 4th attack before epic. Good for him! Maybe a couple levels of Beastmaster to pick up a friendly animal companion as well as the BAB. :) Pilfering Plantman - Probably likely to be upstaged a bit by the high Int elf, and not getting x4 skill points on the first rogue level hurts a lot more than you think, but over time it'd even out I a bit. Also a competent enough character. All that being said, the reason the sorcerer stands out is because no one else in your party is very good at killing things. The closest thing you have to a tank is an archer with a magic sword, and a barbaric spirit shaman. You also have at least one rogue who is probably deathly afraid of combat, which should make the divide even more obvious. No one else in the party is TERRIBLE (except for that 4 con thing) but none of them look very good at combat. [/QUOTE]
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