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<blockquote data-quote="Kwargrow" data-source="post: 7837133" data-attributes="member: 6855382"><p>[SPOILER="What Pretty Bilak said at the bowling alley"] Our new leader, Gibraltar, joined with the Krew after her old gang, the Slik-Niks, were wiped out by HPD. [/SPOILER]</p><p>Sorry, I thought that message was clearer.</p><p></p><p>Weekly Post: 2 xp</p><p></p><p><span style="font-size: 18px"><strong>Gibraltar is Going to Kill You</strong></span> (just kidding, she’s a possible contact if you play this right)</p><p></p><p><span style="font-size: 15px">Shatterframe has her sedan parked outside and the Runners get in to go to the Axelrad Lounge, which doesn’t close. On the way to the bar she says, <span style="color: rgb(184, 49, 47)">“I’ve done a little more digging and I found a few more tidbits that might help you. Gibraltar only bought the Axelrad a couple of weeks before you three met there. At the time, the area around the Axelrad was Wild Wongos turf. The Hudu Krew used the bar as a home base to push the Wongos out of the territory. There were several bloody fights in these streets around there.”</span></span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">It’s about 2:30 am when you pull up, but the place still has customers. The bar looks exactly as it did the time you visited when the Runners first decided to take jobs together. As always, Shatterframe stays in the car and the Runners make their way to the entrance, just another night in Helton. At the door the bouncer hands you devices to place on your guns to prevent their use, and watches you install them, same process as most every establishment in the city.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">There is no physical bartender, orders are placed with phones and delivered by ceiling drones. The Runners get a round of drinks and send a message that they wish to speak with the owner in person. A message returns that the owner, Gibraltar, is currently available at her table in the far corner. An indicator directs you to which one, and you find the giant woman seated alone and smiling as you approach. Her body is broad and muscular, and she has long, pale braids of hair. You don’t see any guards near her, but this is her place, so she doesn’t need any.</span></p><p><span style="font-size: 15px">[ATTACH]115094[/ATTACH]</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">She motions for you to sit with her, folds her hands on the table and says,<span style="color: rgb(44, 130, 201)"> “I’m Gibraltar. Let me know what the biz is, chums, and I’ll tell you if I can help. Before we go any further, my help is never free, but we’ll talk terms when I know what I can do for you.”</span></span></p><p></p><p>Before you can ask for anything, Gibraltar’s eyes go wide and she says, <span style="color: rgb(44, 130, 201)">“Drek! I just got a message that someone shut off the security for my bar.”</span></p><p></p><p><span style="color: rgb(0, 0, 0)">At that instant a loud chorus of screams goes up from the entrance and a crowd of people rush into the Axelrad. They are wearing black leather jackets and go gang helmets painted with open mouthed faces on the front, as though always screaming. They each carry a gladius with sharp, gleaming edge. The two bouncers at the front manage to squeeze off a shot each from their pistols before they are both cut down mercilessly. The attackers start fighting the customers, but several run directly at your table.</span></p><p><span style="color: rgb(0, 0, 0)"></span></p><p><span style="color: rgb(0, 0, 0)">Gibraltar exclaims, </span><span style="color: rgb(44, 130, 201)">“Wild Wongos! They must have found out my best soldiers are across town.” </span><span style="color: rgb(0, 0, 0)">She looks directly at you three.</span><span style="color: rgb(44, 130, 201)"> “They turned off my defenses through the VR. Back me up in this fight, and I’ll owe you a favor each. If you agree, pick a Wongo, and start taking ‘em out.”</span></p><p></p><p><span style="color: rgb(0, 0, 0)">Gibraltar steps out from behind the table, and moves towards the attacking gangers. From a pocket she pulls a folding battle-staff and extends it as she nears the lead Wongo.</span></p><p><span style="color: rgb(0, 0, 0)"></span></p><p><span style="color: rgb(0, 0, 0)"><strong>Provide seven rolls and state intentions for combat. The Wild Wongos are determined to kill everyone in the Axelrad Lounge. Combat cannot be avoided. You may remove the barrel blocks from your guns so that you can use them. It will cost you an action for each one.</strong></span></p></blockquote><p></p>
[QUOTE="Kwargrow, post: 7837133, member: 6855382"] [SPOILER="What Pretty Bilak said at the bowling alley"] Our new leader, Gibraltar, joined with the Krew after her old gang, the Slik-Niks, were wiped out by HPD. [/SPOILER] Sorry, I thought that message was clearer. Weekly Post: 2 xp [SIZE=5][B]Gibraltar is Going to Kill You[/B][/SIZE] (just kidding, she’s a possible contact if you play this right) [SIZE=4]Shatterframe has her sedan parked outside and the Runners get in to go to the Axelrad Lounge, which doesn’t close. On the way to the bar she says, [COLOR=rgb(184, 49, 47)]“I’ve done a little more digging and I found a few more tidbits that might help you. Gibraltar only bought the Axelrad a couple of weeks before you three met there. At the time, the area around the Axelrad was Wild Wongos turf. The Hudu Krew used the bar as a home base to push the Wongos out of the territory. There were several bloody fights in these streets around there.”[/COLOR] It’s about 2:30 am when you pull up, but the place still has customers. The bar looks exactly as it did the time you visited when the Runners first decided to take jobs together. As always, Shatterframe stays in the car and the Runners make their way to the entrance, just another night in Helton. At the door the bouncer hands you devices to place on your guns to prevent their use, and watches you install them, same process as most every establishment in the city. There is no physical bartender, orders are placed with phones and delivered by ceiling drones. The Runners get a round of drinks and send a message that they wish to speak with the owner in person. A message returns that the owner, Gibraltar, is currently available at her table in the far corner. An indicator directs you to which one, and you find the giant woman seated alone and smiling as you approach. Her body is broad and muscular, and she has long, pale braids of hair. You don’t see any guards near her, but this is her place, so she doesn’t need any. [ATTACH alt="goddessbraids-2.jpg"]115094[/ATTACH] She motions for you to sit with her, folds her hands on the table and says,[COLOR=rgb(44, 130, 201)] “I’m Gibraltar. Let me know what the biz is, chums, and I’ll tell you if I can help. Before we go any further, my help is never free, but we’ll talk terms when I know what I can do for you.”[/COLOR][/SIZE] Before you can ask for anything, Gibraltar’s eyes go wide and she says, [COLOR=rgb(44, 130, 201)]“Drek! I just got a message that someone shut off the security for my bar.”[/COLOR] [COLOR=rgb(0, 0, 0)]At that instant a loud chorus of screams goes up from the entrance and a crowd of people rush into the Axelrad. They are wearing black leather jackets and go gang helmets painted with open mouthed faces on the front, as though always screaming. They each carry a gladius with sharp, gleaming edge. The two bouncers at the front manage to squeeze off a shot each from their pistols before they are both cut down mercilessly. The attackers start fighting the customers, but several run directly at your table. Gibraltar exclaims, [/COLOR][COLOR=rgb(44, 130, 201)]“Wild Wongos! They must have found out my best soldiers are across town.” [/COLOR][COLOR=rgb(0, 0, 0)]She looks directly at you three.[/COLOR][COLOR=rgb(44, 130, 201)] “They turned off my defenses through the VR. Back me up in this fight, and I’ll owe you a favor each. If you agree, pick a Wongo, and start taking ‘em out.”[/COLOR] [COLOR=rgb(0, 0, 0)]Gibraltar steps out from behind the table, and moves towards the attacking gangers. From a pocket she pulls a folding battle-staff and extends it as she nears the lead Wongo. [B]Provide seven rolls and state intentions for combat. The Wild Wongos are determined to kill everyone in the Axelrad Lounge. Combat cannot be avoided. You may remove the barrel blocks from your guns so that you can use them. It will cost you an action for each one.[/B][/COLOR] [/QUOTE]
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