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Story Hour
The Unusual Heroes vs. The Pool of Radiance
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<blockquote data-quote="Xaltar" data-source="post: 7900" data-attributes="member: 480"><p>-------------------------------------------</p><p>Session 7, Part 1: Fall of the Tower...</p><p>-------------------------------------------</p><p></p><p>While Ryngoth’s undead zombies and his loyal guard intercepted the party from reaching the necromantic priest, he cast a spell that sucked the life-force from all living creatures surrounding him.</p><p></p><p>The party suddenly felt weaker, and it was evident that the cultist guard was also affected, but most critically the shackled gnome slumped into unconsciousness. There was no telling how much time they had before he passed.</p><p></p><p>Ziona, with righteous power, destroyed the zombies in the name of Eilistraee. This allowed the party to assault the last remaining barrier between them and Ryngoth, which was the cultist sentry. Ryngoth took this time to cast hold person on Holden, seriously limiting the combat power of the group, but they continued to fight on.</p><p></p><p>Only moments later, hordes of sentries and necromancers rushed up from the floors below. The commotion had not gone unnoticed, and the encounter quickly escalated to a large-scale battle. Drexel made great use of his energy transformation lightning to blast his enemies with balls and bolts of lightning. When Holden finally broke free of the spell, he and Spiderfang together reached Ryngoth. With a broad sweep of Holden’s greatsword, Ryngoth found himself sitting prone on the ground while Spiderfang leapt on him, delivering a flurry of attacks with his restored fists. After he had delivered his final attack, he noticed that the foul necromancer would trouble them no further since his neck was now broken.</p><p></p><p>Meanwhile, Ziona had healed the captured gnome, while Borghin picked the lock and set him free. Drexel and Robalend had been holding off the forces that dared to rush up the stairs towards them, but now that the head cultist in the Tower of Bones had been defeated, the party regrouped and began wadding down the stairs with renewed furry.</p><p></p><p>One by one the heroes tore through the seemingly endless force of cultists. The cultists outnumbered the party, (nearly ten to one), and were completely surprised when nearly an hour later the group had completely slaughtered every remaining cultist within the Tower of Bones.</p><p></p><p>Emerging from the necromantic structure, suffering only minor injuries, the party beamed with success. They met up with Arion and returned his equipment while their rescued gnomish friend, Tarbash, explained to the party about the cultists. They were grave digging in the surrounding crypts for magical items and mystical keys, called rune talismans, that were used for opening sealed doors within the city of Myth Drannor.</p><p></p><p>The party figured that they needed to beat the cultists to the hidden treasures buried within the Polyandrium. Although Arion couldn’t argue with the groups reasoning, it was against his beliefs and he informed the group that he could aid them on their next challenge. However, he thanked the party graciously for returning his equipment and bade them farewell.</p><p></p><p>It was also decided that the party had grown to an unmanageable size and that they would split into two groups. Borghin would lead the two gnomes on a reconnaissance while the others would explore the crypts.</p><p></p><p>The plan was in motion!</p><p></p><p>------------------------------------------</p><p>Next Time: The party grows! Is that possible?</p><p>-------------------------------------------</p></blockquote><p></p>
[QUOTE="Xaltar, post: 7900, member: 480"] ------------------------------------------- Session 7, Part 1: Fall of the Tower... ------------------------------------------- While Ryngoth’s undead zombies and his loyal guard intercepted the party from reaching the necromantic priest, he cast a spell that sucked the life-force from all living creatures surrounding him. The party suddenly felt weaker, and it was evident that the cultist guard was also affected, but most critically the shackled gnome slumped into unconsciousness. There was no telling how much time they had before he passed. Ziona, with righteous power, destroyed the zombies in the name of Eilistraee. This allowed the party to assault the last remaining barrier between them and Ryngoth, which was the cultist sentry. Ryngoth took this time to cast hold person on Holden, seriously limiting the combat power of the group, but they continued to fight on. Only moments later, hordes of sentries and necromancers rushed up from the floors below. The commotion had not gone unnoticed, and the encounter quickly escalated to a large-scale battle. Drexel made great use of his energy transformation lightning to blast his enemies with balls and bolts of lightning. When Holden finally broke free of the spell, he and Spiderfang together reached Ryngoth. With a broad sweep of Holden’s greatsword, Ryngoth found himself sitting prone on the ground while Spiderfang leapt on him, delivering a flurry of attacks with his restored fists. After he had delivered his final attack, he noticed that the foul necromancer would trouble them no further since his neck was now broken. Meanwhile, Ziona had healed the captured gnome, while Borghin picked the lock and set him free. Drexel and Robalend had been holding off the forces that dared to rush up the stairs towards them, but now that the head cultist in the Tower of Bones had been defeated, the party regrouped and began wadding down the stairs with renewed furry. One by one the heroes tore through the seemingly endless force of cultists. The cultists outnumbered the party, (nearly ten to one), and were completely surprised when nearly an hour later the group had completely slaughtered every remaining cultist within the Tower of Bones. Emerging from the necromantic structure, suffering only minor injuries, the party beamed with success. They met up with Arion and returned his equipment while their rescued gnomish friend, Tarbash, explained to the party about the cultists. They were grave digging in the surrounding crypts for magical items and mystical keys, called rune talismans, that were used for opening sealed doors within the city of Myth Drannor. The party figured that they needed to beat the cultists to the hidden treasures buried within the Polyandrium. Although Arion couldn’t argue with the groups reasoning, it was against his beliefs and he informed the group that he could aid them on their next challenge. However, he thanked the party graciously for returning his equipment and bade them farewell. It was also decided that the party had grown to an unmanageable size and that they would split into two groups. Borghin would lead the two gnomes on a reconnaissance while the others would explore the crypts. The plan was in motion! ------------------------------------------ Next Time: The party grows! Is that possible? ------------------------------------------- [/QUOTE]
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