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<blockquote data-quote="renau1g" data-source="post: 5446580" data-attributes="member: 54810"><p>Well, it depends on the typical combats for the adventure. Usually in my own adventures I really try to avoid having one "front" line as it's far too easy for the defender that way. I try to use larger battlefields, different attack angles, monsters with mobility to avoid melee folks, etc. In that type of situation multiple defenders are fine as they can easily go to one of the "fronts" and hold off the monsters. In Tenchuu's game another defender would be fine,there's only Kruk and as right now, he can be holding one area, and the monsters can get around to go after the more squishy folks (Kane to the rescue <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p></p><p>So in larger battlefields, multiple defenders can easily work well together, we have three in my Night at the Four Seasons game, so far (in only two combats) it's worked ok I think. </p><p></p><p>If I was the swordmage, I'd take advantage of the mobility I have and the ability to ranged mark and not have to engage my target. So.... swordmage takes on any lurkers, skirmishers, and can go after artillery, while the paladin can cover the soldier, or brutes... </p><p></p><p>just a thought.</p></blockquote><p></p>
[QUOTE="renau1g, post: 5446580, member: 54810"] Well, it depends on the typical combats for the adventure. Usually in my own adventures I really try to avoid having one "front" line as it's far too easy for the defender that way. I try to use larger battlefields, different attack angles, monsters with mobility to avoid melee folks, etc. In that type of situation multiple defenders are fine as they can easily go to one of the "fronts" and hold off the monsters. In Tenchuu's game another defender would be fine,there's only Kruk and as right now, he can be holding one area, and the monsters can get around to go after the more squishy folks (Kane to the rescue ;)). So in larger battlefields, multiple defenders can easily work well together, we have three in my Night at the Four Seasons game, so far (in only two combats) it's worked ok I think. If I was the swordmage, I'd take advantage of the mobility I have and the ability to ranged mark and not have to engage my target. So.... swordmage takes on any lurkers, skirmishers, and can go after artillery, while the paladin can cover the soldier, or brutes... just a thought. [/QUOTE]
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