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General Tabletop Discussion
*TTRPGs General
The urban fantasy market seems awfully stagnant
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<blockquote data-quote="Tony Vargas" data-source="post: 7625789" data-attributes="member: 996"><p>I guess I did say "better," but it was in the interest of humor and sarcasm. I /did/ like the crazy way the M:tA Paradigm rubric let you mash genres (to say the least), and didn't find it in the little I saw of M:tA*** - but I'd really already lost interest in Storyteller by the time the nWoD came out, so everything that followed - including all your obvious trauma** - wasn't on my radar.</p><p></p><p>I also liked the idea, that the oWoD never really went for, of the non-supernatural world /seeming/ just like our own, that only once you get Embraced or Awakened or whatever, do you get to see behind the curtain. WWGS never quite went there, the oWoD was always "the Goth-Punk World," a darker reality with fictional evil corporations and whatnot that were just not-up-for-debate evil. And, y'know, flying buttresses on the local McDonalds.*</p><p></p><p></p><p>I suppose it's clear enough where you're coming from, but still I don't quite see where you're going. If D&D's support for different settings (which are, ultimately, not all that different, since D&D mechanics just don't cover a huge range) is what you're aiming for, I honestly think you should aim higher. </p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>* that's an in-joke. I'm pretty sure I'm the only one in on it. </p><p></p><p>** I've got the old Post Traumatic Edition-war Syndrome, m'self, just a different war between different editions of a different game. So I get being triggered by "better." </p><p></p><p>*** (and, no, I'm not letting the 'A' thing go, it's like they wanted the confusion... or should I say <u>A</u>mbiguity?)</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7625789, member: 996"] I guess I did say "better," but it was in the interest of humor and sarcasm. I /did/ like the crazy way the M:tA Paradigm rubric let you mash genres (to say the least), and didn't find it in the little I saw of M:tA*** - but I'd really already lost interest in Storyteller by the time the nWoD came out, so everything that followed - including all your obvious trauma** - wasn't on my radar. I also liked the idea, that the oWoD never really went for, of the non-supernatural world /seeming/ just like our own, that only once you get Embraced or Awakened or whatever, do you get to see behind the curtain. WWGS never quite went there, the oWoD was always "the Goth-Punk World," a darker reality with fictional evil corporations and whatnot that were just not-up-for-debate evil. And, y'know, flying buttresses on the local McDonalds.* I suppose it's clear enough where you're coming from, but still I don't quite see where you're going. If D&D's support for different settings (which are, ultimately, not all that different, since D&D mechanics just don't cover a huge range) is what you're aiming for, I honestly think you should aim higher. * that's an in-joke. I'm pretty sure I'm the only one in on it. ** I've got the old Post Traumatic Edition-war Syndrome, m'self, just a different war between different editions of a different game. So I get being triggered by "better." *** (and, no, I'm not letting the 'A' thing go, it's like they wanted the confusion... or should I say [u]A[/u]mbiguity?) [/QUOTE]
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The urban fantasy market seems awfully stagnant
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