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*Pathfinder & Starfinder
The value of a wall of iron
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<blockquote data-quote="Jack Simth" data-source="post: 2141998" data-attributes="member: 29252"><p>Fabricate is just faster Crafting - </p><p>When PC's get a hold of it (level 9, for a Wizard) it doesn't do too terribly much good - sure, they can buy the raw materials instead of the full plate, and Craft it themselves, but a Masterwork Full Plate Mail (suitable for enchanting) is still going to cost 550 gp in materials, and require a DC 20 craft (armorsmithing) roll by the caster to boot (for the Masterwork component, of course) (granted, that won't be too difficult for a Wizard of that level who took a few levels in the skill - take 10, Int bonus of - just pulling a number out of a hat here) 5, needs 5 ranks, could have 12 ranks. Of course, it only produces mundane items, and won't be too terribly competitive with the merchants (assuming someone hires a Wiz to do it - 5*9*10 gp for the spell (450), 550 for the material components, 1000 gp for an item that would otherwise be 1650 - assuming, of course, that the price for the casting doesn't go up due to the requirement that the wizard has the appropriet Craft skill). Special materials widen the gap - an Adamantium Full Plate would cost 16,500 gp to buy, 5,500 gp for material, and 450 to hire the spell, for a price cut of 10,550 gp to have someone else do it, 11,000 to do it yourself; selling the armor would then get you half it's market value (8,250), for a profit margin of under 3 grand a casting, any way you slice it (until, of course, you get to epic levels and pick up Ignore Material Components (the starting materials are listed as material components, so you conjour Masterwork Adamantium Full Plate for ONE LEVEL 5 SPELL SLOT) at which point it's pure profit, but not really enough to be worth bothering with, for the most part)</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 2141998, member: 29252"] Fabricate is just faster Crafting - When PC's get a hold of it (level 9, for a Wizard) it doesn't do too terribly much good - sure, they can buy the raw materials instead of the full plate, and Craft it themselves, but a Masterwork Full Plate Mail (suitable for enchanting) is still going to cost 550 gp in materials, and require a DC 20 craft (armorsmithing) roll by the caster to boot (for the Masterwork component, of course) (granted, that won't be too difficult for a Wizard of that level who took a few levels in the skill - take 10, Int bonus of - just pulling a number out of a hat here) 5, needs 5 ranks, could have 12 ranks. Of course, it only produces mundane items, and won't be too terribly competitive with the merchants (assuming someone hires a Wiz to do it - 5*9*10 gp for the spell (450), 550 for the material components, 1000 gp for an item that would otherwise be 1650 - assuming, of course, that the price for the casting doesn't go up due to the requirement that the wizard has the appropriet Craft skill). Special materials widen the gap - an Adamantium Full Plate would cost 16,500 gp to buy, 5,500 gp for material, and 450 to hire the spell, for a price cut of 10,550 gp to have someone else do it, 11,000 to do it yourself; selling the armor would then get you half it's market value (8,250), for a profit margin of under 3 grand a casting, any way you slice it (until, of course, you get to epic levels and pick up Ignore Material Components (the starting materials are listed as material components, so you conjour Masterwork Adamantium Full Plate for ONE LEVEL 5 SPELL SLOT) at which point it's pure profit, but not really enough to be worth bothering with, for the most part) [/QUOTE]
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The value of a wall of iron
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