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*Pathfinder & Starfinder
The vampire starts with just 2 healing surges
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<blockquote data-quote="Aegeri" data-source="post: 5520504" data-attributes="member: 78116"><p>Why should they be penalized for the Vampires terrible design choices? Also the vampire would arguably need 3 surges - 1 to reach full health and then another 2 so he isn't at 0 surges and basically a walking casualty. Unless I missed something that he can use 1 surge to recover fully between encounters (it says you can use a surge to heal fully, but does that also give the vampire back 2 surges?).</p><p>You think starting with only 2 surges is a strength? I think there really is only one word we can adequately use to describe it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>As for feat taxes, a class that is this desperate to actually hit things has a lot more problems feat tax wise than unarmoured agility. You'd pretty much need expertise and any other accuracy boosting feats as a priority. Every missed attack in a hard encounter is doubly punishing, because it can be the difference between being able to heal or not.</p><p></p><p>And then when we get right down to it, the vampire also relies on surges to boost his powers and similar at the same time. Good luck with that.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5520504, member: 78116"] Why should they be penalized for the Vampires terrible design choices? Also the vampire would arguably need 3 surges - 1 to reach full health and then another 2 so he isn't at 0 surges and basically a walking casualty. Unless I missed something that he can use 1 surge to recover fully between encounters (it says you can use a surge to heal fully, but does that also give the vampire back 2 surges?). You think starting with only 2 surges is a strength? I think there really is only one word we can adequately use to describe it :P As for feat taxes, a class that is this desperate to actually hit things has a lot more problems feat tax wise than unarmoured agility. You'd pretty much need expertise and any other accuracy boosting feats as a priority. Every missed attack in a hard encounter is doubly punishing, because it can be the difference between being able to heal or not. And then when we get right down to it, the vampire also relies on surges to boost his powers and similar at the same time. Good luck with that. [/QUOTE]
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The vampire starts with just 2 healing surges
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