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*Dungeons & Dragons
The Very Real Possibility and Impact of Microtransactions in One D&D
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<blockquote data-quote="wingsandsword" data-source="post: 8928859" data-attributes="member: 14159"><p>TSR failed for a number of reasons:</p><ul> <li data-xf-list-type="ul">Total and complete lack of market research.</li> <li data-xf-list-type="ul">Low-quality products that were never playtested (as Lorraine Williams forbade the playtesting of products on company time).</li> <li data-xf-list-type="ul">Spreading out the product line across a vast number of settings, making many books setting-specific that could have been made more appealing to more players by making them setting-neutral.</li> <li data-xf-list-type="ul">A large number of poorly selling dubious product launches like Dragonlance Saga and Dragon Dice.</li> <li data-xf-list-type="ul">A large number of Buck Rogers games printed that virtually nobody wanted to buy (and no stores wanted to sell, so they sat in warehouses) that were made <em>entirely </em>because Lorraine Williams personally got royalties for each product printed as the heir to the Buck Rogers IP.</li> </ul><p>. . .and yeah, some absurdly mismanaged finances too.</p><p></p><p>TSR failed for a number of reasons, and its a tribute to how successful and popular D&D is that it took years of that kind of extreme mismanagement to drive it into the ground. It survived for a long time in spite of incredible mismanagement.</p><p></p><p>As to the idea of microtransactions. . .while I'm generally skeptical of microtransactions in general, all I can think is how many times people bought a specific splatbook for one specific race, class, feat, or spell. How many people bought a book for just a few "crunchy bits? I also know people who would have bought those books, but couldn't justify spending $20 or $30 for just one thing they want, so I can see the appeal from a sales angle of just being able to sell the ONE thing that people want. I didn't want to buy the Eberron Campaign Setting for 3e, because I never really got the appeal of Eberron as a setting and couldn't justify a $50 purchase for a hardcover of a setting I'd never play or run, but I was interested in the Warforged race and Artificer class. If they'd had a cheaper publication that just had those elements, I would have bought those at the time instead.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 8928859, member: 14159"] TSR failed for a number of reasons: [LIST] [*]Total and complete lack of market research. [*]Low-quality products that were never playtested (as Lorraine Williams forbade the playtesting of products on company time). [*]Spreading out the product line across a vast number of settings, making many books setting-specific that could have been made more appealing to more players by making them setting-neutral. [*]A large number of poorly selling dubious product launches like Dragonlance Saga and Dragon Dice. [*]A large number of Buck Rogers games printed that virtually nobody wanted to buy (and no stores wanted to sell, so they sat in warehouses) that were made [I]entirely [/I]because Lorraine Williams personally got royalties for each product printed as the heir to the Buck Rogers IP. [/LIST] . . .and yeah, some absurdly mismanaged finances too. TSR failed for a number of reasons, and its a tribute to how successful and popular D&D is that it took years of that kind of extreme mismanagement to drive it into the ground. It survived for a long time in spite of incredible mismanagement. As to the idea of microtransactions. . .while I'm generally skeptical of microtransactions in general, all I can think is how many times people bought a specific splatbook for one specific race, class, feat, or spell. How many people bought a book for just a few "crunchy bits? I also know people who would have bought those books, but couldn't justify spending $20 or $30 for just one thing they want, so I can see the appeal from a sales angle of just being able to sell the ONE thing that people want. I didn't want to buy the Eberron Campaign Setting for 3e, because I never really got the appeal of Eberron as a setting and couldn't justify a $50 purchase for a hardcover of a setting I'd never play or run, but I was interested in the Warforged race and Artificer class. If they'd had a cheaper publication that just had those elements, I would have bought those at the time instead. [/QUOTE]
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