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The Very Real Possibility and Impact of Microtransactions in One D&D
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<blockquote data-quote="Oofta" data-source="post: 8929231" data-attributes="member: 6801845"><p>Personally I'm perfectly fine with DDB. It's convenient, a time saver and I can look at my player's characters if I need to (usually to help out a newbie). Being able to buy just bits and pieces from books is a big benefit for me because I rarely use published mods, but I'm kind of a junkie for new monsters.</p><p></p><p>If they come out with a VTT I have no plans of using it because I'd rather play in person. I cannot conceive of any way that they can or would ever want to take away playing in person. They can't use microtransactions to up a character's power level because as a DM I control content and always have. I don't allow Eberron's dragon houses, why would I allow someone to use an upgraded weapon they didn't earn in game?</p><p></p><p>Buy special minis, terrain and features for the VTT? Cool. Even better if they let me design a mini and download the STL to print or have a print-on-demand service for those that don't have a printer. It would be awesome if they had vetted monsters and additional 3PP content for sale on DDB as well that could integrate in with the system. If WOTC gets a cut of those sales, I think it could be a win-win scenario.</p><p></p><p>They can offer me cool stuff that I want to buy. But D&D is not a competitive game, they do not control play of the game at the session level. There's no way for them to implement loot boxes or anything similar. For all the concern some people have, I see no evidence that there's anything plausible other than selling content and products that I will enjoy using and enhance my fun playing the game. I simply don't see anything wrong with how DDB works or cosmetics for a VTT I don't need to use and "OOOH ... [spooky music] <em>MICRO TRANSACTIONS [more spooky music] ... </em>OOOH!" being particularly convincing that there's anything to be concerned about.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8929231, member: 6801845"] Personally I'm perfectly fine with DDB. It's convenient, a time saver and I can look at my player's characters if I need to (usually to help out a newbie). Being able to buy just bits and pieces from books is a big benefit for me because I rarely use published mods, but I'm kind of a junkie for new monsters. If they come out with a VTT I have no plans of using it because I'd rather play in person. I cannot conceive of any way that they can or would ever want to take away playing in person. They can't use microtransactions to up a character's power level because as a DM I control content and always have. I don't allow Eberron's dragon houses, why would I allow someone to use an upgraded weapon they didn't earn in game? Buy special minis, terrain and features for the VTT? Cool. Even better if they let me design a mini and download the STL to print or have a print-on-demand service for those that don't have a printer. It would be awesome if they had vetted monsters and additional 3PP content for sale on DDB as well that could integrate in with the system. If WOTC gets a cut of those sales, I think it could be a win-win scenario. They can offer me cool stuff that I want to buy. But D&D is not a competitive game, they do not control play of the game at the session level. There's no way for them to implement loot boxes or anything similar. For all the concern some people have, I see no evidence that there's anything plausible other than selling content and products that I will enjoy using and enhance my fun playing the game. I simply don't see anything wrong with how DDB works or cosmetics for a VTT I don't need to use and "OOOH ... [spooky music] [I]MICRO TRANSACTIONS [more spooky music] ... [/I]OOOH!" being particularly convincing that there's anything to be concerned about. [/QUOTE]
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