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The Very Real Possibility and Impact of Microtransactions in One D&D
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<blockquote data-quote="JiffyPopTart" data-source="post: 8929422" data-attributes="member: 4881"><p>Two unrelated things here.</p><p></p><p>1. My comparison is not VTT vs videogames, it's company known for the best AAA single player video games to company known for the best TTRPG. </p><p></p><p>Rockstar had a bread and butter output of super successful single player titles year after year and became HUGE for doing so. Then with GTA Online they realized they can focus 9n microtransactions and make even more money than they did with the AAA title releases...so they did so. And have continued to do so for 10ish years while putting their single player new release games on the back burner.</p><p></p><p>It's a cautionary tale for how WotC MIGHT change their outlook on DnD should the VTT content start to be a large margin of the monetization they are hunting for.</p><p></p><p>2. VTT monetization has to be something beyond just electronic versions of existing paper content or you are going to, at best, just double their revenue from paper product released.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8929422, member: 4881"] Two unrelated things here. 1. My comparison is not VTT vs videogames, it's company known for the best AAA single player video games to company known for the best TTRPG. Rockstar had a bread and butter output of super successful single player titles year after year and became HUGE for doing so. Then with GTA Online they realized they can focus 9n microtransactions and make even more money than they did with the AAA title releases...so they did so. And have continued to do so for 10ish years while putting their single player new release games on the back burner. It's a cautionary tale for how WotC MIGHT change their outlook on DnD should the VTT content start to be a large margin of the monetization they are hunting for. 2. VTT monetization has to be something beyond just electronic versions of existing paper content or you are going to, at best, just double their revenue from paper product released. [/QUOTE]
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