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<blockquote data-quote="xochael" data-source="post: 167595" data-attributes="member: 4344"><p>I did not expect anyone else to become interested in this game; however, since it has happened I think it is only fair that I do the following:</p><p></p><p>A. I will try to compile a summary of what has happened in this game so far to better allow potential players and viewers a background into what is going on and insight in how we generally do things.</p><p></p><p>B. My players wanted puzzles; most likely, what will happen is it will be the players not their characters solving them. I know some people frown on this but it is something I agreed to do and don't mind too much (I believe most of their characters would be smart enough to figure them out eventually).</p><p></p><p>C. This adventure will not involve chasing the sorcerer my group has been after; it is intended to help one of the characters remove a curse. I only mention it because it will become evident early on.</p><p></p><p>I'm late for class so I have to go.</p><p></p><p>Questions?</p></blockquote><p></p>
[QUOTE="xochael, post: 167595, member: 4344"] I did not expect anyone else to become interested in this game; however, since it has happened I think it is only fair that I do the following: A. I will try to compile a summary of what has happened in this game so far to better allow potential players and viewers a background into what is going on and insight in how we generally do things. B. My players wanted puzzles; most likely, what will happen is it will be the players not their characters solving them. I know some people frown on this but it is something I agreed to do and don't mind too much (I believe most of their characters would be smart enough to figure them out eventually). C. This adventure will not involve chasing the sorcerer my group has been after; it is intended to help one of the characters remove a curse. I only mention it because it will become evident early on. I'm late for class so I have to go. Questions? [/QUOTE]
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