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General Tabletop Discussion
*Pathfinder & Starfinder
The veteran (a prestige class inspired by a boring boxing match, revised 10/3-03)
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<blockquote data-quote="monboesen" data-source="post: 1149567" data-attributes="member: 4647"><p>My suggestions.</p><p></p><p>Add to prereq: Profession (soldier) 4 ranks.</p><p></p><p>Funny. I initally had a prerequisite like that. In the end I deleted it as I did not really know what Profession (soldier) does. What abilitites do the character gain from that skill and when do you roll for it ? As i were not really sure that the skill should exist, I removed it as a prerequisite.</p><p></p><p></p><p>Raise the HD to d12, because, well, it really fits them.</p><p></p><p>Like minds think alike. Again I had thought about it but decided that it was better to err to the side of caution and left it at d10. But if you guys think d12 is OK, so do I</p><p></p><p></p><p>I think trepanier is right in that the Out of Harm's Way should be staged up over several levels. I would got farther and have it start at 25% at 4th. But I do not think it should ever get above a 75% chance to negate a critical hit (and that should require the character to be wearing heavy armor).</p><p></p><p>Agreed. The armor thing is a good idea. </p><p></p><p>Hm, side thought, to use OoHW at 25% you need light armor, at 50% you need medium and at 75% you need heavy. That might work.</p><p></p><p>Great idead, consider it stolen.</p><p></p><p></p><p>There should be a bonus to saves against fear in there somewhere as well.</p><p></p><p></p><p>Again it was on my list of possible abilities but left out as i thought it might be to much. But something like a +2 or +4 competence bonus against fear might be in order.</p><p></p><p>Overall, an interesting class. Keep up the good work.</p></blockquote><p></p><p>Thanks</p><p>[/QUOTE]</p>
[QUOTE="monboesen, post: 1149567, member: 4647"] My suggestions. Add to prereq: Profession (soldier) 4 ranks. Funny. I initally had a prerequisite like that. In the end I deleted it as I did not really know what Profession (soldier) does. What abilitites do the character gain from that skill and when do you roll for it ? As i were not really sure that the skill should exist, I removed it as a prerequisite. Raise the HD to d12, because, well, it really fits them. Like minds think alike. Again I had thought about it but decided that it was better to err to the side of caution and left it at d10. But if you guys think d12 is OK, so do I I think trepanier is right in that the Out of Harm's Way should be staged up over several levels. I would got farther and have it start at 25% at 4th. But I do not think it should ever get above a 75% chance to negate a critical hit (and that should require the character to be wearing heavy armor). Agreed. The armor thing is a good idea. Hm, side thought, to use OoHW at 25% you need light armor, at 50% you need medium and at 75% you need heavy. That might work. Great idead, consider it stolen. There should be a bonus to saves against fear in there somewhere as well. Again it was on my list of possible abilities but left out as i thought it might be to much. But something like a +2 or +4 competence bonus against fear might be in order. Overall, an interesting class. Keep up the good work.[/QUOTE] Thanks [/QUOTE]
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Community
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The veteran (a prestige class inspired by a boring boxing match, revised 10/3-03)
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