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General Tabletop Discussion
*Pathfinder & Starfinder
The Videogame comparison
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<blockquote data-quote="That One Guy" data-source="post: 4489647" data-attributes="member: 64672"><p>(This is just a general comment on the comparison in general, not any specific comparison)</p><p></p><p>Do you all remember when anime was getting into the mainstream a couple years back? Almost a decade ago, Around when the Matrix could do no wrong. ~99? 3e Feats were described as anime powers. Cleave. You kill a guy and get to attack another guy? Great Cleave - you can keep going! How animetastic. </p><p></p><p>(Yes, I'm being a tad bit snarky, but I don't mean it as an attack on anyone, merely setting up a point...)</p><p></p><p>WoW and other mmos have become much more mainstream than videogames of the past. Isn't World of Warcraft insanely popular internationally? People who have no interest in it know at least one person who plays (Granted, I'm in college so my perception could be skewed...). [Video]Games are what are popular and so [video]games are what D&D'll be compared to. </p><p></p><p>(Ironically, how often do WoW players say, "Oh man, this is so like Living Greyhawk... what a rip-off!")</p><p></p><p>What I am arguing is that videogames are a concept in the mass consciousness and therefore what people compare new things to.</p><p></p><p>It is the meaning of this critique that is difficult to ascertain. A few of my friends played D&D 4e for the first time and said it was like a videogame... in that it was fun and easy to pick up. I've heard [it being like a video game] said in person several times as a compliment to the system. I know some people mean it as an insult - lacking creativity or mechanically similar/ripping off. But, I think the personal meaning of 4e being like a video game is worthy of consideration.</p></blockquote><p></p>
[QUOTE="That One Guy, post: 4489647, member: 64672"] (This is just a general comment on the comparison in general, not any specific comparison) Do you all remember when anime was getting into the mainstream a couple years back? Almost a decade ago, Around when the Matrix could do no wrong. ~99? 3e Feats were described as anime powers. Cleave. You kill a guy and get to attack another guy? Great Cleave - you can keep going! How animetastic. (Yes, I'm being a tad bit snarky, but I don't mean it as an attack on anyone, merely setting up a point...) WoW and other mmos have become much more mainstream than videogames of the past. Isn't World of Warcraft insanely popular internationally? People who have no interest in it know at least one person who plays (Granted, I'm in college so my perception could be skewed...). [Video]Games are what are popular and so [video]games are what D&D'll be compared to. (Ironically, how often do WoW players say, "Oh man, this is so like Living Greyhawk... what a rip-off!") What I am arguing is that videogames are a concept in the mass consciousness and therefore what people compare new things to. It is the meaning of this critique that is difficult to ascertain. A few of my friends played D&D 4e for the first time and said it was like a videogame... in that it was fun and easy to pick up. I've heard [it being like a video game] said in person several times as a compliment to the system. I know some people mean it as an insult - lacking creativity or mechanically similar/ripping off. But, I think the personal meaning of 4e being like a video game is worthy of consideration. [/QUOTE]
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