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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4489833" data-attributes="member: 710"><p>To beat a possibly dead horse: Come and Get It</p><p></p><p>I particularly remember a scene in Matrix, where Neo challenges Agent Smith by a simple hand gesture. What is he doing there in a game system? Is he rolling an attack roll against Agent Smith Willpower? Did Smith fail his Will Save? </p><p></p><p>I don't think any of this accurately describes it. There is nearly no way this scene could not happen the way it did happen. (I can only think of <em>The Princess Bride</em> where the opposite happens in a similar scene). </p><p></p><p>Come and Get It sets up exactly such a scene - a scene where it just doesn't feel right for the opponents to not react to the PCs challenge. I suppose that exemplifies the narrative aspects of D&D 4. In a game without narrative rules, I just wouldn't know how to setup such a scene. Would it feel believable if the PC rolls a Taunt/Bluff/Intimdiate check against the enemy? Or would it just have to be something done entirely by role-playing that scene well?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4489833, member: 710"] To beat a possibly dead horse: Come and Get It I particularly remember a scene in Matrix, where Neo challenges Agent Smith by a simple hand gesture. What is he doing there in a game system? Is he rolling an attack roll against Agent Smith Willpower? Did Smith fail his Will Save? I don't think any of this accurately describes it. There is nearly no way this scene could not happen the way it did happen. (I can only think of [i]The Princess Bride[/i] where the opposite happens in a similar scene). Come and Get It sets up exactly such a scene - a scene where it just doesn't feel right for the opponents to not react to the PCs challenge. I suppose that exemplifies the narrative aspects of D&D 4. In a game without narrative rules, I just wouldn't know how to setup such a scene. Would it feel believable if the PC rolls a Taunt/Bluff/Intimdiate check against the enemy? Or would it just have to be something done entirely by role-playing that scene well? [/QUOTE]
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