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The Voor Larva
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<blockquote data-quote="BOZ" data-source="post: 2027796" data-attributes="member: 1241"><p>OK now, I want to get working on the flavor text. One of the biggest problems here is that this creature was designed with some Spelljammer flavor in mind. Well, SJ is out of the picture now along with the concept that went along with it, so this conversion will require more rewriting than the others.</p><p></p><p>What needs to be decided is where the “voor dust” would be found and how it is transmitted. No longer floating through space, perhaps now it would be found on the Ethereal or Astral Plane? Or underwater? Or we could keep it underground, and make the dust react only with living creatures or things that move?</p><p></p><p>Here is some description that I could come up with before deciding on that:</p><p></p><p><em>This creature has the appearance of a gigantic skeletal insectoid, with a set of bare, forward-swept wings. Mixed in with its organic structure are a number of unlikely elements such as stone, metal, glass, and minerals.</em></p><p></p><p>The murderous voor were once the ancient racial enemies of the illithids. The two races warred for many centuries, until the illithids managed to annihilate all the living voor. All that remains of the voor to this day are their eggs and larva. (more remains to be written here.)</p><p></p><p>A voor larva is 8 feet long, and weighs X pounds.</p><p></p><p>Combat</p><p>A voor larva’s wings don’t allow the creature to fly, but their tips are razor sharp and are used as claws instead. Usually, a single larva will produce a trill while the others in its group press the attack. Hatred of illithids remains in the voor’s racial memory, and larvae will try to destroy any they find. Unfortunately, a voor larva does not possess the capacity to differentiate a mind flayer from any other humanoid, and will attack when an actual mind flayer is not present.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2027796, member: 1241"] OK now, I want to get working on the flavor text. One of the biggest problems here is that this creature was designed with some Spelljammer flavor in mind. Well, SJ is out of the picture now along with the concept that went along with it, so this conversion will require more rewriting than the others. What needs to be decided is where the “voor dust” would be found and how it is transmitted. No longer floating through space, perhaps now it would be found on the Ethereal or Astral Plane? Or underwater? Or we could keep it underground, and make the dust react only with living creatures or things that move? Here is some description that I could come up with before deciding on that: [I]This creature has the appearance of a gigantic skeletal insectoid, with a set of bare, forward-swept wings. Mixed in with its organic structure are a number of unlikely elements such as stone, metal, glass, and minerals.[/I] The murderous voor were once the ancient racial enemies of the illithids. The two races warred for many centuries, until the illithids managed to annihilate all the living voor. All that remains of the voor to this day are their eggs and larva. (more remains to be written here.) A voor larva is 8 feet long, and weighs X pounds. Combat A voor larva’s wings don’t allow the creature to fly, but their tips are razor sharp and are used as claws instead. Usually, a single larva will produce a trill while the others in its group press the attack. Hatred of illithids remains in the voor’s racial memory, and larvae will try to destroy any they find. Unfortunately, a voor larva does not possess the capacity to differentiate a mind flayer from any other humanoid, and will attack when an actual mind flayer is not present. [/QUOTE]
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