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<blockquote data-quote="Arrowhawk" data-source="post: 5752054" data-attributes="member: 6679551"><p>I think you're misinterpreting what I said.</p><p></p><p> If the next time they play and RR tries to do the same thing, and the GM says you can't do that because I already told you that you wouldn't be allowed to do it, what would you call that?</p><p></p><p> I know you do. The fact that you've inserted the world "helpfully" underscores your predisposition on the matter. You've chosen to interpret the facts in a manner that comports with your noting that the GM should be able to control whether Captain Marvel can commit evil acts. I get it. </p><p></p><p> I never said any such thing. You're completely fabricating statements and ascribing them to me. That behavior crosses the line of a civil discussion.</p><p></p><p> I have never given my players "expectations." I expect players to operate based on their characters. If we play adventurers with alignment restrictions, that will entail different responses than if we play modern day humans who don't generally conceptualize themselves as having an alignment.</p><p></p><p>Nor have I ever had a GM tell me what his expectations are for the characters. The world is described to us and we react to it. But then I won't play with GM's who fail to understand that RPGing is a two-way street. The game exists because we <em>all </em>agree to play it. </p><p></p><p>I do know there are GM's who power trip and I avoid them.</p></blockquote><p></p>
[QUOTE="Arrowhawk, post: 5752054, member: 6679551"] I think you're misinterpreting what I said. If the next time they play and RR tries to do the same thing, and the GM says you can't do that because I already told you that you wouldn't be allowed to do it, what would you call that? I know you do. The fact that you've inserted the world "helpfully" underscores your predisposition on the matter. You've chosen to interpret the facts in a manner that comports with your noting that the GM should be able to control whether Captain Marvel can commit evil acts. I get it. I never said any such thing. You're completely fabricating statements and ascribing them to me. That behavior crosses the line of a civil discussion. I have never given my players "expectations." I expect players to operate based on their characters. If we play adventurers with alignment restrictions, that will entail different responses than if we play modern day humans who don't generally conceptualize themselves as having an alignment. Nor have I ever had a GM tell me what his expectations are for the characters. The world is described to us and we react to it. But then I won't play with GM's who fail to understand that RPGing is a two-way street. The game exists because we [I]all [/I]agree to play it. I do know there are GM's who power trip and I avoid them. [/QUOTE]
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