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<blockquote data-quote="Dannyalcatraz" data-source="post: 5753379" data-attributes="member: 19675"><p>100% correct.</p><p></p><p></p><p></p><p>Correct to a point. He's definitely a threat, but not as imminent as the walkers.</p><p></p><p></p><p>Yep. And were I in that situation, that's the calculus I'd make. Especially since I'm no mind reader and have no idea how many others in the group sympathize with his position.</p><p></p><p> </p><p></p><p>Yes, which is why, if he so egregiously violates the unwritten social contract of the group by actually being violent towards the group, he either gets killed outright or you have a blanket party to disarm him before exiling him.</p><p></p><p></p><p></p><p>Sure.</p><p></p><p>But I was speaking for myself in that situation. Someone violent enough to kill over dissent- especially dissent in the form of asking for a vote in a group with no acknowledged leader- is not someone I'm going to trust with my back. We're parting ways, one way or another. And given the totality of circumstances, I would do ny best to make sure I was the one who got to stay with the group.</p><p></p><p> </p><p></p><p>Sure. But again, unless I saw actual evidence of in-character contrition, he's on my hit list because my distrust of him would be at least as great as my fear of walkers.</p><p></p><p></p><p></p><p>No, technically, PvP's not what happened between the PC & NPC, but it would be one possible consequence of that killing.</p><p></p><p>Frex, shocked and scared by the diner incident, my PC would try to kill the murderous PC, leading to PvP. The questions would be how, when and how obvious would I be, not whether...and all would be answered by in-campaign dynamics.</p><p></p><p>I say that having done so before, a couple of decades ago, in a scenario only slightly less serious than this one.</p><p></p><p></p><p></p><p>Asking for a group vote on a path of action isn't taking on a leadership role, IMHO.</p><p></p><p>And even if it were, it doesn't rise to the level of a capital offense.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5753379, member: 19675"] 100% correct. Correct to a point. He's definitely a threat, but not as imminent as the walkers. Yep. And were I in that situation, that's the calculus I'd make. Especially since I'm no mind reader and have no idea how many others in the group sympathize with his position. Yes, which is why, if he so egregiously violates the unwritten social contract of the group by actually being violent towards the group, he either gets killed outright or you have a blanket party to disarm him before exiling him. Sure. But I was speaking for myself in that situation. Someone violent enough to kill over dissent- especially dissent in the form of asking for a vote in a group with no acknowledged leader- is not someone I'm going to trust with my back. We're parting ways, one way or another. And given the totality of circumstances, I would do ny best to make sure I was the one who got to stay with the group. Sure. But again, unless I saw actual evidence of in-character contrition, he's on my hit list because my distrust of him would be at least as great as my fear of walkers. No, technically, PvP's not what happened between the PC & NPC, but it would be one possible consequence of that killing. Frex, shocked and scared by the diner incident, my PC would try to kill the murderous PC, leading to PvP. The questions would be how, when and how obvious would I be, not whether...and all would be answered by in-campaign dynamics. I say that having done so before, a couple of decades ago, in a scenario only slightly less serious than this one. Asking for a group vote on a path of action isn't taking on a leadership role, IMHO. And even if it were, it doesn't rise to the level of a capital offense. [/QUOTE]
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