Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
The Walking Valley: Gamma World (IC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="InVinoVeritas" data-source="post: 4619369" data-attributes="member: 41485"><p style="text-align: center"><span style="font-family: 'Impact'"><span style="font-size: 12px">Chapter 1: Hope</span></span></p><p></p><p style="text-align: center"><img src="http://farm1.static.flickr.com/207/441143161_a5531b3263.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"><span style="font-family: 'Impact'"><span style="font-size: 12px">The Hope Junk Shop</span></span></p><p></p><p>The valley was always a rough place, its people resourceful. Hope had sprung up on the site of a tiny Ancient village--not much, just a little farm community. Everything that everyone needed was either grown or bred. Those that wanted more, had to scrounge. And the best nearby place to scrounge was the Hope Junk Shop.</p><p></p><p><span style="color: Orange">"Yeah, I'll finish the order for ya. That's gotta be around here somewhere."</span></p><p></p><p>Squort turned away from Sleestak and Pilumar to pull out various appropriately shaped pieces of scrap metal. Squort was one of the Pure Strain, unmutated. Still, with a wrinkled face, scruffy beard, and considerable paunch, no one would mistake him for a fine specimen. Still, he was good with his hands, and no one ever bothered him or the Junk Shop. He was a decent shot, but more importantly, he had Queen Mab.</p><p></p><p>Queen Mab was a spider. Well, not just a spider, a black widow. Well, not just a black widow, a grossly huge black widow. Her body was nearly spherical, almost a meter across, with a legspan that had to reach about ten feet. No one messed with Queen Mab. </p><p></p><p>The not-so-hidden secret about the Junk Shop, though, was that although Squort was good with his hands, a crack welder, and supplied Hope with most of its swords, knives, and bows, Queen Mab was the one who knew about artifacts. </p><p></p><p><span style="color: DarkRed">"Oh, now this is pretty, and very useful! I smell napalm. Are you sure you don't want it?"</span></p><p></p><p>Queen Mab turned the grenade around in her pedipalps while Greyhound stood nearby. </p><p></p><p><span style="color: darkred">"Well, napalm can be held in a gun, but you need to carry a lot of it in a backpack, if you want something with multiple shots. But you might want this..."</span></p><p></p><p>She reaches into a locker and pulls forth a large breastplate, with giant shoulder guards. The plate isn't metal, but some kind of milky, translucent material. </p><p></p><p><span style="color: darkred">"This is Ancient armor. Not metal armor, but strong enough to stop an axe. And it's as light as a feather. And it never gets hot in the sun. What's more, I have a full set, with shin guards, greaves, elbow pads, and a super-strong helmet!"</span></p><p></p><p>She pulls the helmet out. It is nearly as spherical as she is, white with a red stripe on it, with some king of canine emblazoned on the side.</p><p></p><p><span style="color: darkred">"But, if you want something less protective, and more adventurous, I can also trade you this," </span>she tempts, pulling out a small holographic card. <span style="color: darkred">"A maintenance pass to The Castle."</span></p><p></p><p>The Castle was an Ancient installation on the coast. A well-protected, fortified, forbidding building, it was surrounded by large Ancient vehicles of all kinds of shapes and sizes--and all with wings. Live metal was known to roam the grounds, cleaning the vehicles, and going in and out of the Castle. Something still worked there, but no one dared approach.</p><p></p><p>Indio/Xanderi and Kuma picked through some of the rusting scrap vehicles and street signs when they stopped. There was something. Kuma hears a low rumble, far too low for most to notice. It gently pulses through the ground in slow waves. It is a sound not heard much in the mountains to the east, but always burrowing across from Diablo Island to the far west, across Walking Strait, through the Tooli wetlands, up the coast. </p><p></p><p>The Valley will Walk again, in about an hour.</p><p></p><p>[sblock=Credits]</p><p>Photo by <a href="http://www.flickr.com/photos/collectivepix/441143161/" target="_blank">anon nona</a>.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="InVinoVeritas, post: 4619369, member: 41485"] [CENTER][FONT=Impact][SIZE=3]Chapter 1: Hope[/SIZE][/FONT][/CENTER] [CENTER][IMG]http://farm1.static.flickr.com/207/441143161_a5531b3263.jpg[/IMG] [FONT=Impact][SIZE=3]The Hope Junk Shop[/SIZE][/FONT][/CENTER] The valley was always a rough place, its people resourceful. Hope had sprung up on the site of a tiny Ancient village--not much, just a little farm community. Everything that everyone needed was either grown or bred. Those that wanted more, had to scrounge. And the best nearby place to scrounge was the Hope Junk Shop. [COLOR="Orange"]"Yeah, I'll finish the order for ya. That's gotta be around here somewhere."[/COLOR] Squort turned away from Sleestak and Pilumar to pull out various appropriately shaped pieces of scrap metal. Squort was one of the Pure Strain, unmutated. Still, with a wrinkled face, scruffy beard, and considerable paunch, no one would mistake him for a fine specimen. Still, he was good with his hands, and no one ever bothered him or the Junk Shop. He was a decent shot, but more importantly, he had Queen Mab. Queen Mab was a spider. Well, not just a spider, a black widow. Well, not just a black widow, a grossly huge black widow. Her body was nearly spherical, almost a meter across, with a legspan that had to reach about ten feet. No one messed with Queen Mab. The not-so-hidden secret about the Junk Shop, though, was that although Squort was good with his hands, a crack welder, and supplied Hope with most of its swords, knives, and bows, Queen Mab was the one who knew about artifacts. [COLOR="DarkRed"]"Oh, now this is pretty, and very useful! I smell napalm. Are you sure you don't want it?"[/COLOR] Queen Mab turned the grenade around in her pedipalps while Greyhound stood nearby. [COLOR="darkred"]"Well, napalm can be held in a gun, but you need to carry a lot of it in a backpack, if you want something with multiple shots. But you might want this..."[/COLOR] She reaches into a locker and pulls forth a large breastplate, with giant shoulder guards. The plate isn't metal, but some kind of milky, translucent material. [COLOR="darkred"]"This is Ancient armor. Not metal armor, but strong enough to stop an axe. And it's as light as a feather. And it never gets hot in the sun. What's more, I have a full set, with shin guards, greaves, elbow pads, and a super-strong helmet!"[/COLOR] She pulls the helmet out. It is nearly as spherical as she is, white with a red stripe on it, with some king of canine emblazoned on the side. [COLOR="darkred"]"But, if you want something less protective, and more adventurous, I can also trade you this," [/COLOR]she tempts, pulling out a small holographic card. [COLOR="darkred"]"A maintenance pass to The Castle."[/COLOR] The Castle was an Ancient installation on the coast. A well-protected, fortified, forbidding building, it was surrounded by large Ancient vehicles of all kinds of shapes and sizes--and all with wings. Live metal was known to roam the grounds, cleaning the vehicles, and going in and out of the Castle. Something still worked there, but no one dared approach. Indio/Xanderi and Kuma picked through some of the rusting scrap vehicles and street signs when they stopped. There was something. Kuma hears a low rumble, far too low for most to notice. It gently pulses through the ground in slow waves. It is a sound not heard much in the mountains to the east, but always burrowing across from Diablo Island to the far west, across Walking Strait, through the Tooli wetlands, up the coast. The Valley will Walk again, in about an hour. [sblock=Credits] Photo by [url=http://www.flickr.com/photos/collectivepix/441143161/]anon nona[/url]. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Walking Valley: Gamma World (IC)
Top