Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Warlord, about it's past present and future, pitfalls and solutions. (Please calling all warlord players)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tuxgeo" data-source="post: 6088179" data-attributes="member: 61026"><p>There are many good suggestions in this thread already, so there's not much I can add to it; but I'll try anyway. </p><p>I'm going to start by paraphrasing the suggestions of [MENTION=6696971]Manbearcat[/MENTION], because his is the best post so far: </p><p>The Warlord should lead from the front (or at least some Warlords should, though maybe not the lazy Warlords); influence the scope of battle; improve preparation for contingencies; instill hope; Heal morale damage; defend against fear effects; Improve the action economy; effect advantageous negotiation. </p><p></p><p>Generally, I think the Warlord should give the effect of improved tactics, though it might not be necessary to spell out <em>how</em> in each case: so, for example, the Warlord has ways to grant (combat) advantage, even if only once per encounter, but it might not be clear exactly what happens when he does so; or, for another example, the Warlord can insert allies into flanking position, though how he does it may not be clear; or he can extract allies from surrounded conditions, again with the means unclear; or he can augment the strength or effectiveness of an allied attack, or help to remove a condition, or bolster allied defenses, but we don't need to know exactly how he does any of those, because his tactical expertise must be fairly abstract to apply broadly enough. </p><p></p><p>Such things are the essence of the concept of the "leader" role that 4E systematized; and for that reason I think the Warlord class (perhaps by a different name?) should still be a class in 5E Next. </p><p></p><p>However, if that class is going to get a different name, what should the name be? Neither "Provoker" nor "Convoker" will work; "Cohort" simply means battle-comrade; "Proconsul" is a political/diplomatic position; "Veteran" needs to be available to all classes, and to unclassed NPCs; "Marshall" is a higher position, dealing more with strategy than with tactics; "Ensign" is naval and commissioned, not land-based; "Sparkplug" captures the spirit but refers to technology that didn't exist in medieval times; and "Coordinator" has too many syllables (5). </p><p>"Hotspur?" "Goader?" "Dean?" "Valiant?" </p><p></p><p>Better suggestions than those might help. . . .</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 6088179, member: 61026"] There are many good suggestions in this thread already, so there's not much I can add to it; but I'll try anyway. I'm going to start by paraphrasing the suggestions of [MENTION=6696971]Manbearcat[/MENTION], because his is the best post so far: The Warlord should lead from the front (or at least some Warlords should, though maybe not the lazy Warlords); influence the scope of battle; improve preparation for contingencies; instill hope; Heal morale damage; defend against fear effects; Improve the action economy; effect advantageous negotiation. Generally, I think the Warlord should give the effect of improved tactics, though it might not be necessary to spell out [I]how[/I] in each case: so, for example, the Warlord has ways to grant (combat) advantage, even if only once per encounter, but it might not be clear exactly what happens when he does so; or, for another example, the Warlord can insert allies into flanking position, though how he does it may not be clear; or he can extract allies from surrounded conditions, again with the means unclear; or he can augment the strength or effectiveness of an allied attack, or help to remove a condition, or bolster allied defenses, but we don't need to know exactly how he does any of those, because his tactical expertise must be fairly abstract to apply broadly enough. Such things are the essence of the concept of the "leader" role that 4E systematized; and for that reason I think the Warlord class (perhaps by a different name?) should still be a class in 5E Next. However, if that class is going to get a different name, what should the name be? Neither "Provoker" nor "Convoker" will work; "Cohort" simply means battle-comrade; "Proconsul" is a political/diplomatic position; "Veteran" needs to be available to all classes, and to unclassed NPCs; "Marshall" is a higher position, dealing more with strategy than with tactics; "Ensign" is naval and commissioned, not land-based; "Sparkplug" captures the spirit but refers to technology that didn't exist in medieval times; and "Coordinator" has too many syllables (5). "Hotspur?" "Goader?" "Dean?" "Valiant?" Better suggestions than those might help. . . . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Warlord, about it's past present and future, pitfalls and solutions. (Please calling all warlord players)
Top