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General Tabletop Discussion
*Pathfinder & Starfinder
The Warlord, about it's past present and future, pitfalls and solutions. (Please calling all warlord players)
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<blockquote data-quote="I'm A Banana" data-source="post: 6088310" data-attributes="member: 2067"><p>Is your point that some people aren't that impressed with "inspirational healing?" Because that's all I was illustrating there. That I'm not that impressed with inspirational healing. And I don't think that the presence or absence of such a thing is a dealbreaker for me one way or the other. I play 4e super fine with it in there. I'd play NEXT super fine with it in there, too. But changing the fluff of cure light wounds to be "GET UP YOU MAGGOT" instead of "God makes your chest wound go away" isn't anything especially earth-shaking in my world. </p><p></p><p></p><p></p><p>Yeah, my litmus tests are personally much more about experience in play than about a certain limited mechanical expression of a given rule.</p><p></p><p></p><p></p><p>Hey, maybe. Some people don't like paladins, and won't use 'em, some people don't like barbarians and won't use 'em, some people don't like inspirational healing, and won't use a warlord with it.</p><p></p><p>Personally, I think it would be a bit of a mistake to mandate that a warlord class be automatically and irrevocably saddled with inspirational healing, but I think it would make a lot of sense from a "Lets be inclusive!" standpoint to include it, along with several alternate mechanics for inspiring word not actually restoring HP. 5e's about options for everyone, and scream-heals are certainly essential for some folks, just like fat halflings are essential for some folks and Vancian wizards are essential for some folks, so lets put it in, but like we're including different Wizarding systems and different halfling sub-races, lets give Warlords some options other than putting HP back into you with stern words.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6088310, member: 2067"] Is your point that some people aren't that impressed with "inspirational healing?" Because that's all I was illustrating there. That I'm not that impressed with inspirational healing. And I don't think that the presence or absence of such a thing is a dealbreaker for me one way or the other. I play 4e super fine with it in there. I'd play NEXT super fine with it in there, too. But changing the fluff of cure light wounds to be "GET UP YOU MAGGOT" instead of "God makes your chest wound go away" isn't anything especially earth-shaking in my world. Yeah, my litmus tests are personally much more about experience in play than about a certain limited mechanical expression of a given rule. Hey, maybe. Some people don't like paladins, and won't use 'em, some people don't like barbarians and won't use 'em, some people don't like inspirational healing, and won't use a warlord with it. Personally, I think it would be a bit of a mistake to mandate that a warlord class be automatically and irrevocably saddled with inspirational healing, but I think it would make a lot of sense from a "Lets be inclusive!" standpoint to include it, along with several alternate mechanics for inspiring word not actually restoring HP. 5e's about options for everyone, and scream-heals are certainly essential for some folks, just like fat halflings are essential for some folks and Vancian wizards are essential for some folks, so lets put it in, but like we're including different Wizarding systems and different halfling sub-races, lets give Warlords some options other than putting HP back into you with stern words. [/QUOTE]
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The Warlord, about it's past present and future, pitfalls and solutions. (Please calling all warlord players)
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