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<blockquote data-quote="TwoSix" data-source="post: 6866716" data-attributes="member: 205"><p>Yea, that Rally idea seems more fitting for the Skald/Healer/Diplomat trio. (They seem like the more "stay in the back" types.) Maybe Chevaliers/Beast Handlers can only use it on their Mounts/ACs.</p><p></p><p>A few more thoughts:</p><p>-I'm not sure about the necessity of gaining a 3rd attack at 13th. I get that it's to keep up with the at-will scaling of other martials at 11th, like Divine Smite and Multiattack, it just feels too much like a fighter clone power. Maybe something like "Whenever you take the Attack action, you get one free Ki/Command point that lasts until the end of your turn."?</p><p>-Resuscitation kit. The rules seem to be spread out a bit between the 9th level Warlord ability and the rules in the equipment section. I'm assuming the rules are meant to be cumulative, but I'm not really sure. Maybe the Warlord ability trumps the base rules for the kit? Is the kit only usable by a 9th level Warlord, or can anyone use it? Cumulative rules for Resuscitation:</p><p>-Target dead < 1 min.</p><p>-Takes 5 minutes to finish. Obviously, the target rule is for when you start the action, not finish it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>-Target must be ally. (I admit I'm unclear about the specific ally rules for 5e.)</p><p>-Requires DC20 Intelligence(Medicine) check. (Kudos for using a non-standard ability-skill combination.) </p><p>-Target restored to 1 HP after use. Kit is used up after one use.</p><p>-Target receives a -4 penalty on attacks,saves,ability checks. This penalty is reduced by 1 every time the target takes a long rest.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 6866716, member: 205"] Yea, that Rally idea seems more fitting for the Skald/Healer/Diplomat trio. (They seem like the more "stay in the back" types.) Maybe Chevaliers/Beast Handlers can only use it on their Mounts/ACs. A few more thoughts: -I'm not sure about the necessity of gaining a 3rd attack at 13th. I get that it's to keep up with the at-will scaling of other martials at 11th, like Divine Smite and Multiattack, it just feels too much like a fighter clone power. Maybe something like "Whenever you take the Attack action, you get one free Ki/Command point that lasts until the end of your turn."? -Resuscitation kit. The rules seem to be spread out a bit between the 9th level Warlord ability and the rules in the equipment section. I'm assuming the rules are meant to be cumulative, but I'm not really sure. Maybe the Warlord ability trumps the base rules for the kit? Is the kit only usable by a 9th level Warlord, or can anyone use it? Cumulative rules for Resuscitation: -Target dead < 1 min. -Takes 5 minutes to finish. Obviously, the target rule is for when you start the action, not finish it. :) -Target must be ally. (I admit I'm unclear about the specific ally rules for 5e.) -Requires DC20 Intelligence(Medicine) check. (Kudos for using a non-standard ability-skill combination.) -Target restored to 1 HP after use. Kit is used up after one use. -Target receives a -4 penalty on attacks,saves,ability checks. This penalty is reduced by 1 every time the target takes a long rest. [/QUOTE]
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