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The Warlord shouldn't be a class... change my mind!
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7876547" data-attributes="member: 6871653"><p>Well I think Warlord should be a class!</p><p></p><p></p><p>But...it should not be about war, nor about lording <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>The idea of a class that is about being....what? Badass? Inspiring? Is too limiting. I spoke some times of the equivalent of that class I have for my games: its called the Companion. Its not the Ulysses, the Jon Snow, the General Paton nor the Aragon of novels and movie that can better be replicated with other classes and some character building in game. Its the Samwise, the Sam Tarly, the Robin from said novel or movie. Its the type of character that help a group be more than the sum of their part, not by being more brilliant or more military apt than the rest of the group or by having a title giving him authority, but because its a world where, some times, the mundane wits and goodwill of the underdog CAN help even the most independent of heroes. </p><p></p><p>The archetypes I have is:</p><p></p><p>The Warden, you usual quick witted, Int-based strategy/protector guy</p><p>The Emissary, the social specialist wanting to defuse situation instead of fighting</p><p>The Vagrant, the trope-y backpack guy who always have the necessary items on hands.</p><p>The Brave, that reckless friend we all have that have crazy plans that somehow always work.</p><p>Coming Soon: The Scholar, the wise friend who knows a bunch of stuff.</p><p></p><p>Anyway, my 2 cents. Different tables, different needs.</p><p></p><p>I would not mind an official warlord class like the one in 4e, but I must say that I can also be just a bunch of leader-y archetypes.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7876547, member: 6871653"] Well I think Warlord should be a class! But...it should not be about war, nor about lording :P The idea of a class that is about being....what? Badass? Inspiring? Is too limiting. I spoke some times of the equivalent of that class I have for my games: its called the Companion. Its not the Ulysses, the Jon Snow, the General Paton nor the Aragon of novels and movie that can better be replicated with other classes and some character building in game. Its the Samwise, the Sam Tarly, the Robin from said novel or movie. Its the type of character that help a group be more than the sum of their part, not by being more brilliant or more military apt than the rest of the group or by having a title giving him authority, but because its a world where, some times, the mundane wits and goodwill of the underdog CAN help even the most independent of heroes. The archetypes I have is: The Warden, you usual quick witted, Int-based strategy/protector guy The Emissary, the social specialist wanting to defuse situation instead of fighting The Vagrant, the trope-y backpack guy who always have the necessary items on hands. The Brave, that reckless friend we all have that have crazy plans that somehow always work. Coming Soon: The Scholar, the wise friend who knows a bunch of stuff. Anyway, my 2 cents. Different tables, different needs. I would not mind an official warlord class like the one in 4e, but I must say that I can also be just a bunch of leader-y archetypes. [/QUOTE]
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