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The Warlord shouldn't be a class... change my mind!
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<blockquote data-quote="Tony Vargas" data-source="post: 7877105" data-attributes="member: 996"><p>That's a kind of character you could do with the Warlord class, in 4e, usually with some of the build options that gave you the 'LazyLord,' It's a good example of, well, literally a sub-class a sub-set of the things the full class should be able to do. Of course, the class should also do the Bravura builds who /were/ badasses in their own right, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>...ooh.. sub-classes...</p><p></p><p></p><p></p><p>...let's compare notes!</p><p></p><p>Extant 'builds' from 4e:</p><p> Inspiring, the most literal 'leader' take and the concept most covered by feats &c in 5e, so far, all about CHA, best at restoring hps.</p><p> Tactical, the most military-leaning 'comander'ish take, MM's partial Fighter-sub-class design of the 'warlord' limited itself to this INT-based build.</p><p> Bravura, lead-by example combat bad-ass, a risk-taker who encourages the same in his allies.</p><p> Resourceful, planning an material preparation, down with Combat as War - and improv when the plan contacts the enemy.</p><p> Skirmisher, mobile scout/woodsman/guerilla, who can keep the party together & sticking to those tactics rather than go on ahead by himself.</p><p> Insightful/Watcher, observes & predicts enemies actions, understands their motivations</p><p></p><p>community ideas:</p><p> Icon ('LazyLord' - I like Garthanos's 'Princess Build,' but y'know, gender), it's not so much what the Icon does, as what they represent to the party. Can include the plucky side-kick who inspires by trying, even if he'll never be in the same league as his allies.</p><p> Marshal, commander of masses of faceless troops (could be a 'pet class' with a swarm-like template pet, or could be saved for a wargame spin-off, like it's namesake was in 3e)</p><p> Artillerist, an archer himself & an organizer of ranged-weapon & spell volleys</p><p> Teacher, advocate of a martial philosophy, not just practical tactics or techniques</p><p> Protector, the trope of the 'leader' who puts the lives of his allies first</p><p> Hector, inspired allies, but also goads and out-maneuvers enemies into making mistakes.</p><p> ...</p><p>5e-style faux-MC sub-classes</p><p> Crusader - divinely-inspired to bring the faithful together for victory (cleric/palad)</p><p> Arcane Battlemaster - on the battlefield, leverages the most powerful of all resources: magic. (wiz)</p><p> Infernal Strategist - victory at any price, even your soul (warlock)</p><p> Thaneborn - traditional tribal leader who incites berserk fury in his allies (barbarian)</p><p> Ardent - telempath, projects inspiriation/courage/etc to his allies (Psion)</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7877105, member: 996"] That's a kind of character you could do with the Warlord class, in 4e, usually with some of the build options that gave you the 'LazyLord,' It's a good example of, well, literally a sub-class a sub-set of the things the full class should be able to do. Of course, the class should also do the Bravura builds who /were/ badasses in their own right, too. ;) ...ooh.. sub-classes... ...let's compare notes! Extant 'builds' from 4e: Inspiring, the most literal 'leader' take and the concept most covered by feats &c in 5e, so far, all about CHA, best at restoring hps. Tactical, the most military-leaning 'comander'ish take, MM's partial Fighter-sub-class design of the 'warlord' limited itself to this INT-based build. Bravura, lead-by example combat bad-ass, a risk-taker who encourages the same in his allies. Resourceful, planning an material preparation, down with Combat as War - and improv when the plan contacts the enemy. Skirmisher, mobile scout/woodsman/guerilla, who can keep the party together & sticking to those tactics rather than go on ahead by himself. Insightful/Watcher, observes & predicts enemies actions, understands their motivations community ideas: Icon ('LazyLord' - I like Garthanos's 'Princess Build,' but y'know, gender), it's not so much what the Icon does, as what they represent to the party. Can include the plucky side-kick who inspires by trying, even if he'll never be in the same league as his allies. Marshal, commander of masses of faceless troops (could be a 'pet class' with a swarm-like template pet, or could be saved for a wargame spin-off, like it's namesake was in 3e) Artillerist, an archer himself & an organizer of ranged-weapon & spell volleys Teacher, advocate of a martial philosophy, not just practical tactics or techniques Protector, the trope of the 'leader' who puts the lives of his allies first Hector, inspired allies, but also goads and out-maneuvers enemies into making mistakes. ... 5e-style faux-MC sub-classes Crusader - divinely-inspired to bring the faithful together for victory (cleric/palad) Arcane Battlemaster - on the battlefield, leverages the most powerful of all resources: magic. (wiz) Infernal Strategist - victory at any price, even your soul (warlock) Thaneborn - traditional tribal leader who incites berserk fury in his allies (barbarian) Ardent - telempath, projects inspiriation/courage/etc to his allies (Psion) [/QUOTE]
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