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*Dungeons & Dragons
The Warlord shouldn't be a class... change my mind!
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<blockquote data-quote="Xeviat" data-source="post: 7884795" data-attributes="member: 57494"><p>Thank you for the answers of the fictional characters that feel like warlords to you. It does help.</p><p></p><p>I'm now firmly on the fence of "The Warlord could be a class". I haven't fully tipped over the fence, though, and here's my reasoning:</p><p></p><p>I think the classes should all be able to be multiple roles.</p><p></p><p>Ideally (and I don't think 5E hits this ideal, and that's why I'm still waffling on doing my 4E rewrite), each of the base classes would be able to be multiple roles, depending on their subclass choice. 5E doesn't strictly use roles, but they're there still.</p><p></p><p>Warlords would be support characters. Now, yes, Bards are primarily support characters, or at least all Bards get support features. But that brings me to my second issue:</p><p></p><p>I think the Bard and Warlord occupy the same game space, if you made a slight tweak to the Bard. More and more, I've been thinking that the Bard's intrinsic tie to music limits its applicability to more things. The bard, to me, could be expanded and kind of be the JRPG protagonist "Hero" class, who brings people together and enhances them. The only speed-bump in this is that the Warlord is intrinsically non-magical, and the Bard is magical.</p><p></p><p>But, for me, that falls into the same realm of Paladins and Rangers having spells. If someone wants to play a spell-less Paladin or Ranger, I'd do those with Fighter or Rogue subclasses. And that brings us to why I'm slightly more comfortable with Warlords being Fighter or Rogue subclasses.</p><p></p><p>But, this doesn't entirely work either. Rogue has some baggage that might feel weird for a leader subclass. We have the mastermind, and it's great, but that's not really a "Noble" or a "Lazylord". If the Fighter has baggage (like the 2nd and 3rd Extra Attack), then perhaps that's something that could be adjusted with a Warlord subclass.</p><p></p><p>Now, I have been convinced that there are enough kinds of Warlords to make a class out of. And I'm going to be buying the EN World suppliment with their Noble class, to think about it more.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 7884795, member: 57494"] Thank you for the answers of the fictional characters that feel like warlords to you. It does help. I'm now firmly on the fence of "The Warlord could be a class". I haven't fully tipped over the fence, though, and here's my reasoning: I think the classes should all be able to be multiple roles. Ideally (and I don't think 5E hits this ideal, and that's why I'm still waffling on doing my 4E rewrite), each of the base classes would be able to be multiple roles, depending on their subclass choice. 5E doesn't strictly use roles, but they're there still. Warlords would be support characters. Now, yes, Bards are primarily support characters, or at least all Bards get support features. But that brings me to my second issue: I think the Bard and Warlord occupy the same game space, if you made a slight tweak to the Bard. More and more, I've been thinking that the Bard's intrinsic tie to music limits its applicability to more things. The bard, to me, could be expanded and kind of be the JRPG protagonist "Hero" class, who brings people together and enhances them. The only speed-bump in this is that the Warlord is intrinsically non-magical, and the Bard is magical. But, for me, that falls into the same realm of Paladins and Rangers having spells. If someone wants to play a spell-less Paladin or Ranger, I'd do those with Fighter or Rogue subclasses. And that brings us to why I'm slightly more comfortable with Warlords being Fighter or Rogue subclasses. But, this doesn't entirely work either. Rogue has some baggage that might feel weird for a leader subclass. We have the mastermind, and it's great, but that's not really a "Noble" or a "Lazylord". If the Fighter has baggage (like the 2nd and 3rd Extra Attack), then perhaps that's something that could be adjusted with a Warlord subclass. Now, I have been convinced that there are enough kinds of Warlords to make a class out of. And I'm going to be buying the EN World suppliment with their Noble class, to think about it more. [/QUOTE]
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The Warlord shouldn't be a class... change my mind!
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